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authorJérémy Zurcher <jeremy@asynk.ch>2016-02-23 18:46:28 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-02-23 18:46:28 +0100
commitdab20af641f49a6c90aca5c18c645c92774cdef7 (patch)
treeb5754c09d14889f2789188e609c845b2971ae21c /core
parentc5758349d918c49125f1ea226069efd09abb0d3d (diff)
downloadRustAndDust-22.zip
RustAndDust-22.tar.gz
increase code revisionv22
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/rustanddust/screens/MenuScreen.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
index 27a78c8..51168c3 100644
--- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
+++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
@@ -78,7 +78,7 @@ public class MenuScreen implements Screen
this.geFlag = new Sprite(game.getUiRegion(game.UI_GE_FLAG));
this.versionLabel = new Label(game.font);
- this.versionLabel.write("v21");
+ this.versionLabel.write("v22");
this.ctrl = new MenuCtrl(game);
Gdx.input.setInputProcessor(new InputAdapter() {