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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-18 10:40:41 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-18 10:40:41 +0100 | 
| commit | 516e86d9aee3b441f070c46a367d321e5ba4fa5d (patch) | |
| tree | 06176cbbfdf15455b812b00572e8ad2522df2efe /core | |
| parent | 7c42ae01f9d0e25a86aa8badf9286d016278224b (diff) | |
| download | RustAndDust-516e86d9aee3b441f070c46a367d321e5ba4fa5d.zip RustAndDust-516e86d9aee3b441f070c46a367d321e5ba4fa5d.tar.gz | |
engine.EntryPoint -> engine.Zone
Diffstat (limited to 'core')
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/Zone.java (renamed from core/src/ch/asynk/tankontank/engine/EntryPoint.java) | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Battle.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCommon.java | 28 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java | 19 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java | 10 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java | 10 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java | 14 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateDeployment.java | 26 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateMove.java | 1 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateReinforcement.java | 24 | 
10 files changed, 70 insertions, 70 deletions
| diff --git a/core/src/ch/asynk/tankontank/engine/EntryPoint.java b/core/src/ch/asynk/tankontank/engine/Zone.java index adab84c..f0c957b 100644 --- a/core/src/ch/asynk/tankontank/engine/EntryPoint.java +++ b/core/src/ch/asynk/tankontank/engine/Zone.java @@ -1,11 +1,11 @@  package ch.asynk.tankontank.engine; -public class EntryPoint extends TileSet +public class Zone extends TileSet  {      public int allowedMoves;      public Orientation orientation; -    public EntryPoint(Board board, int n) +    public Zone(Board board, int n)      {          super(board, n);      } diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index cffbc75..99b51a0 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -1,6 +1,6 @@  package ch.asynk.tankontank.game; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.game.Unit;  import ch.asynk.tankontank.game.Player;  import ch.asynk.tankontank.game.hud.Position; @@ -19,7 +19,7 @@ public interface Battle      public boolean getReinforcement(Ctrl ctrl, Map map); -    public EntryPoint getEntryPoint(Unit unit); +    public Zone getEntryZone(Unit unit);      public Position getHudPosition(Player player); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java index 49aa52c..0a87de0 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java @@ -5,7 +5,7 @@ import java.util.HashMap;  import java.util.ArrayList;  import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.game.Army;  import ch.asynk.tankontank.game.Battle;  import ch.asynk.tankontank.game.Player; @@ -21,9 +21,9 @@ public abstract class BattleCommon implements Battle      protected Factory factory;      protected Player usPlayer;      protected Player gePlayer; -    protected ArrayList<EntryPoint> entryPoints = new ArrayList<EntryPoint>(); -    protected ArrayList<EntryPoint> exitPoints = new ArrayList<EntryPoint>(); -    protected HashMap<Unit, EntryPoint> pawnEntry = new HashMap<Unit, EntryPoint>(); +    protected ArrayList<Zone> entryZone = new ArrayList<Zone>(); +    protected ArrayList<Zone> exitZone = new ArrayList<Zone>(); +    protected HashMap<Unit, Zone> unitEntry = new HashMap<Unit, Zone>();      protected TileSet objectives;      public BattleCommon(Factory factory) @@ -48,31 +48,31 @@ public abstract class BattleCommon implements Battle          return description;      } -    public EntryPoint getEntryPoint(Unit unit) +    public Zone getEntryZone(Unit unit)      { -        return pawnEntry.get(unit); +        return unitEntry.get(unit);      } -    public void addEntryPoint(EntryPoint entry) +    public void addEntryZone(Zone entry)      { -        entryPoints.add(entry); +        entryZone.add(entry);      } -    public void addExitPoint(EntryPoint exit) +    public void addExitZone(Zone exit)      { -        exitPoints.add(exit); +        exitZone.add(exit);      } -    public void addReinforcement(Player player, EntryPoint entryPoint, UnitId unitId) +    public void addReinforcement(Player player, Zone entryZone, UnitId unitId)      { -        addReinforcement(player, entryPoint, unitId, false); +        addReinforcement(player, entryZone, unitId, false);      } -    public void addReinforcement(Player player, EntryPoint entryPoint, UnitId unitId, boolean ace) +    public void addReinforcement(Player player, Zone entryZone, UnitId unitId, boolean ace)      {          Unit unit = factory.getUnit(unitId);          unit.setAce(ace);          player.addReinforcement(unit); -        pawnEntry.put(unit, entryPoint); +        unitEntry.put(unit, entryZone);      }  } diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java index 361e6e0..5f5f1df 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId;  import ch.asynk.tankontank.game.hud.Position;  import ch.asynk.tankontank.engine.Tile;  import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.engine.Orientation;  public class BattleCounterAttack extends BattleCommon @@ -70,7 +70,7 @@ public class BattleCounterAttack extends BattleCommon          if (ctrl.player.getTurn() != 5)              return false; -        EntryPoint usEntry = new EntryPoint(map, 9); +        Zone usEntry = new Zone(map, 9);          usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s);          usEntry.add(map.getHex(9, 0));          usEntry.add(map.getHex(9, 1)); @@ -81,7 +81,7 @@ public class BattleCounterAttack extends BattleCommon          usEntry.add(map.getHex(12, 6));          usEntry.add(map.getHex(12, 7));          usEntry.add(map.getHex(13, 8)); -        addEntryPoint(usEntry); +        addEntryZone(usEntry);          addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);          addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); @@ -110,7 +110,7 @@ public class BattleCounterAttack extends BattleCommon          Player gePlayer = ctrl.getPlayer(Army.GE);          Player usPlayer = ctrl.getPlayer(Army.US); -        EntryPoint geEntry = new EntryPoint(map, 18); +        Zone geEntry = new Zone(map, 18);          geEntry.orientation = Orientation.NORTH;          for (int i = 0; i < 2; i++) {              geEntry.add(map.getHex((1 + i), 0)); @@ -123,7 +123,7 @@ public class BattleCounterAttack extends BattleCommon              geEntry.add(map.getHex((4 + i), 7));              geEntry.add(map.getHex((5 + i), 8));          } -        addEntryPoint(geEntry); +        addEntryZone(geEntry);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); @@ -136,7 +136,7 @@ public class BattleCounterAttack extends BattleCommon          addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV);          addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE); -        EntryPoint geExit = new EntryPoint(map, 9); +        Zone geExit = new Zone(map, 9);          geExit.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s);          geExit.add(map.getHex(9, 0));          geExit.add(map.getHex(9, 1)); @@ -147,9 +147,9 @@ public class BattleCounterAttack extends BattleCommon          geExit.add(map.getHex(12, 6));          geExit.add(map.getHex(12, 7));          geExit.add(map.getHex(13, 8)); -        addExitPoint(geExit); +        addExitZone(geExit); -        EntryPoint usEntry = new EntryPoint(map, 36); +        Zone usEntry = new Zone(map, 36);          usEntry.orientation = Orientation.SOUTH;          for (int i = 0; i < 4; i++) {              usEntry.add(map.getHex((6 + i), 0)); @@ -162,7 +162,7 @@ public class BattleCounterAttack extends BattleCommon              usEntry.add(map.getHex((9 + i), 7));              usEntry.add(map.getHex((10 + i), 8));          } -        addEntryPoint(usEntry); +        addEntryZone(usEntry);          addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE);          addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); @@ -170,6 +170,5 @@ public class BattleCounterAttack extends BattleCommon          addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN_HQ);          addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);          addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); -      }  } diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java index ef5f79b..992c81a 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId;  import ch.asynk.tankontank.game.hud.Position;  import ch.asynk.tankontank.engine.Tile;  import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.engine.Orientation;  public class BattleFrontalAssault extends BattleCommon @@ -99,7 +99,7 @@ public class BattleFrontalAssault extends BattleCommon          objectives.add(map.getHex(6, 1));          objectives.enable(Hex.OBJECTIVE, true); -        EntryPoint geEntry = new EntryPoint(map, 38); +        Zone geEntry = new Zone(map, 38);          geEntry.orientation = Orientation.NORTH_WEST;          for (int i = 2; i < 12; i++)              geEntry.add(map.getHex(i, 4)); @@ -109,7 +109,7 @@ public class BattleFrontalAssault extends BattleCommon              geEntry.add(map.getHex(i, 2));          for (int i = 1; i < 10; i++)              geEntry.add(map.getHex(i, 1)); -        addEntryPoint(geEntry); +        addEntryZone(geEntry);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); @@ -120,13 +120,13 @@ public class BattleFrontalAssault extends BattleCommon          addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV);          addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        EntryPoint usEntry = new EntryPoint(map, 19); +        Zone usEntry = new Zone(map, 19);          usEntry.orientation = Orientation.SOUTH_EAST;          for (int i = 4; i < 14; i++)              usEntry.add(map.getHex(i, 8));          for (int i = 4; i < 13; i++)              usEntry.add(map.getHex(i, 7)); -        addEntryPoint(usEntry); +        addEntryZone(usEntry);          addReinforcement(usPlayer, usEntry, UnitId.US_PRIEST);          addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java index 253bf90..4ab72a3 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId;  import ch.asynk.tankontank.game.hud.Position;  import ch.asynk.tankontank.engine.Tile;  import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.engine.Orientation;  public class BattleHeadToHead extends BattleCommon @@ -105,7 +105,7 @@ public class BattleHeadToHead extends BattleCommon          objectives.add(map.getHex(6, 1));          objectives.enable(Hex.OBJECTIVE, true); -        EntryPoint geEntry = new EntryPoint(map, 9); +        Zone geEntry = new Zone(map, 9);          geEntry.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s);          geEntry.add(map.getHex(0, 0));          geEntry.add(map.getHex(1, 1)); @@ -116,7 +116,7 @@ public class BattleHeadToHead extends BattleCommon          geEntry.add(map.getHex(3, 6));          geEntry.add(map.getHex(4, 7));          geEntry.add(map.getHex(4, 8)); -        addEntryPoint(geEntry); +        addEntryZone(geEntry);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); @@ -128,7 +128,7 @@ public class BattleHeadToHead extends BattleCommon          addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        EntryPoint usEntry = new EntryPoint(map, 9); +        Zone usEntry = new Zone(map, 9);          usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s);          usEntry.add(map.getHex(9, 0));          usEntry.add(map.getHex(9, 1)); @@ -139,7 +139,7 @@ public class BattleHeadToHead extends BattleCommon          usEntry.add(map.getHex(12, 6));          usEntry.add(map.getHex(12, 7));          usEntry.add(map.getHex(13, 8)); -        addEntryPoint(usEntry); +        addEntryZone(usEntry);          addReinforcement(usPlayer, usEntry, UnitId.US_PRIEST);          addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java b/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java index c623ce3..74e23ac 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId;  import ch.asynk.tankontank.game.hud.Position;  import ch.asynk.tankontank.engine.Tile;  import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.engine.Orientation;  public class BattleLastStand extends BattleCommon @@ -107,7 +107,7 @@ public class BattleLastStand extends BattleCommon          objectives.add(map.getHex(1, 2));          objectives.enable(Hex.OBJECTIVE, true); -        EntryPoint geEntry = new EntryPoint(map, 7); +        Zone geEntry = new Zone(map, 7);          geEntry.orientation = Orientation.NORTH;          geEntry.add(map.getHex(5, 5));          geEntry.add(map.getHex(4, 4)); @@ -116,13 +116,13 @@ public class BattleLastStand extends BattleCommon          geEntry.add(map.getHex(6, 4));          geEntry.add(map.getHex(6, 5));          geEntry.add(map.getHex(5, 4)); -        addEntryPoint(geEntry); +        addEntryZone(geEntry);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER, true);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);          addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); -        geEntry = new EntryPoint(map, 32); +        geEntry = new Zone(map, 32);          geEntry.orientation = Orientation.NORTH;          for (int i = 0; i < 4; i++) {              geEntry.add(map.getHex(i, 0)); @@ -137,12 +137,12 @@ public class BattleLastStand extends BattleCommon              geEntry.add(map.getHex((i + 3), 5));              geEntry.add(map.getHex((i + 4), 7));          } -        addEntryPoint(geEntry); +        addEntryZone(geEntry);          addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV);          addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE); -        EntryPoint usEntry = new EntryPoint(map, 11); +        Zone usEntry = new Zone(map, 11);          usEntry.orientation = Orientation.SOUTH;          usEntry.add(map.getHex(9, 0));          usEntry.add(map.getHex(9, 1)); @@ -155,7 +155,7 @@ public class BattleLastStand extends BattleCommon          usEntry.add(map.getHex(13, 8));          usEntry.add(map.getHex(10, 4));          usEntry.add(map.getHex(11, 6)); -        addEntryPoint(usEntry); +        addEntryZone(usEntry);          addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE);          addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java index a30d59c..c3944bc 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java +++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java @@ -1,7 +1,7 @@  package ch.asynk.tankontank.game.states;  import ch.asynk.tankontank.engine.Orientation; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.engine.PawnSet;  import ch.asynk.tankontank.game.Hex;  import ch.asynk.tankontank.game.Unit; @@ -12,7 +12,7 @@ import ch.asynk.tankontank.TankOnTank;  public class StateDeployment extends StateCommon  {      private boolean done; -    private EntryPoint entryPoint; +    private Zone entryZone;      private PawnSet deployedUnits = new PawnSet(map, 10);      @Override @@ -21,7 +21,7 @@ public class StateDeployment extends StateCommon          if (selectedHex != null)              map.unselectHex(selectedHex);          done = false; -        entryPoint = null; +        entryZone = null;          selectedHex = null;          ctrl.hud.actionButtons.hide();          ctrl.hud.playerInfo.unitDock.show(); @@ -33,8 +33,8 @@ public class StateDeployment extends StateCommon      {          if (selectedHex != null)              map.unselectHex(selectedHex); -        if (entryPoint != null) -            entryPoint.enable(Hex.AREA, false); +        if (entryZone != null) +            entryZone.enable(Hex.AREA, false);          ctrl.hud.playerInfo.unitDock.hide();      } @@ -68,8 +68,8 @@ public class StateDeployment extends StateCommon              Orientation o = Orientation.fromAdj(selectedHex, upHex);              if (o != Orientation.KEEP)                  doRotation(o); -        } else if (!done && (entryPoint != null) && (upHex != null)) { -            if (upHex.isEmpty() && entryPoint.contains(upHex)) +        } else if (!done && (entryZone != null) && (upHex != null)) { +            if (upHex.isEmpty() && entryZone.contains(upHex))                  unitEnter(activeUnit);          } else {              unit = downHex.getUnit(); @@ -84,9 +84,9 @@ public class StateDeployment extends StateCommon      private void changeUnit(Unit unit)      {          activeUnit = unit; -        if (entryPoint != null) entryPoint.enable(Hex.AREA, false); -        entryPoint = ctrl.battle.getEntryPoint(activeUnit); -        entryPoint.enable(Hex.AREA, true); +        if (entryZone != null) entryZone.enable(Hex.AREA, false); +        entryZone = ctrl.battle.getEntryZone(activeUnit); +        entryZone.enable(Hex.AREA, true);      }      private void undo() @@ -105,9 +105,9 @@ public class StateDeployment extends StateCommon          selectedUnit = unit;          selectedHex = upHex;          ctrl.player.unitEntry(unit); -        map.enterBoard(unit, upHex, entryPoint.orientation); +        map.enterBoard(unit, upHex, entryZone.orientation);          deployedUnits.add(unit); -        entryPoint.enable(Hex.AREA, false); +        entryZone.enable(Hex.AREA, false);          showRotation();          ctrl.hud.update();      } @@ -128,7 +128,7 @@ public class StateDeployment extends StateCommon          selectedUnit.setRotation(o.r());          ctrl.hud.actionButtons.hide();          ctrl.hud.playerInfo.unitDock.show(); -        entryPoint = null; +        entryZone = null;          activeUnit = null;          selectedUnit = null;          if (ctrl.checkDeploymentDone()) { diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index 3d3dbe0..a6747d0 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -1,5 +1,6 @@  package ch.asynk.tankontank.game.states; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.game.Hex;  import ch.asynk.tankontank.game.Unit;  import ch.asynk.tankontank.game.hud.ActionButtons.Buttons; diff --git a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java index 33668db..634ee00 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java +++ b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java @@ -1,13 +1,13 @@  package ch.asynk.tankontank.game.states; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone;  import ch.asynk.tankontank.game.Hex;  import ch.asynk.tankontank.game.Unit;  import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;  public class StateReinforcement extends StateCommon  { -    private EntryPoint entryPoint; +    private Zone entryZone;      @Override      public void enter(StateType prevState) @@ -15,7 +15,7 @@ public class StateReinforcement extends StateCommon          map.clearAll();          if (selectedHex != null)              map.unselectHex(selectedHex); -        entryPoint = null; +        entryZone = null;          selectedHex = null;          ctrl.hud.playerInfo.unitDock.show();      } @@ -25,8 +25,8 @@ public class StateReinforcement extends StateCommon      {          if (selectedHex != null)              map.unselectHex(selectedHex); -        if (entryPoint != null) -            entryPoint.enable(Hex.AREA, false); +        if (entryZone != null) +            entryZone.enable(Hex.AREA, false);          ctrl.hud.playerInfo.unitDock.hide();      } @@ -53,7 +53,7 @@ public class StateReinforcement extends StateCommon          Unit unit = ctrl.hud.playerInfo.unitDock.selectedUnit;          if ((unit != null) && (unit != activeUnit))              changeUnit(unit); -        else if ((entryPoint != null) && upHex.isEmpty() && entryPoint.contains(upHex)) +        else if ((entryZone != null) && upHex.isEmpty() && entryZone.contains(upHex))              unitEnter(activeUnit);          else              ctrl.setState(StateType.SELECT); @@ -62,10 +62,10 @@ public class StateReinforcement extends StateCommon      private void changeUnit(Unit unit)      {          activeUnit = unit; -        if (entryPoint != null) -            entryPoint.enable(Hex.AREA, false); -        entryPoint = ctrl.battle.getEntryPoint(activeUnit); -        entryPoint.enable(Hex.AREA, true); +        if (entryZone != null) +            entryZone.enable(Hex.AREA, false); +        entryZone = ctrl.battle.getEntryZone(activeUnit); +        entryZone.enable(Hex.AREA, true);          ctrl.hud.actionButtons.show(((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));      } @@ -74,9 +74,9 @@ public class StateReinforcement extends StateCommon          selectedUnit = unit;          selectedHex = upHex;          map.selectHex(selectedHex); -        entryPoint.enable(Hex.AREA, false); +        entryZone.enable(Hex.AREA, false);          ctrl.player.unitEntry(unit); -        if (map.enterBoard(unit, upHex, entryPoint.allowedMoves)) { +        if (map.enterBoard(unit, upHex, entryZone.allowedMoves)) {              if (unit.getMovementPoints() > 0)                  ctrl.setState(StateType.MOVE);              else | 
