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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 16:30:32 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 16:30:32 +0100 |
commit | cd44e92ec822b4bf4cb75ed00f4bfe426c00f280 (patch) | |
tree | d0677055095276ba76d9976b289cca14347f91d3 /core/src | |
parent | c627381b64f2395cbef72c9225e3828d5e7693ec (diff) | |
download | RustAndDust-cd44e92ec822b4bf4cb75ed00f4bfe426c00f280.zip RustAndDust-cd44e92ec822b4bf4cb75ed00f4bfe426c00f280.tar.gz |
Unit: use isA(...)
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Unit.java | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index c3d613e..4c71e2e 100644 --- a/core/src/ch/asynk/tankontank/game/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -7,6 +7,7 @@ import ch.asynk.tankontank.engine.Pawn; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.HeadedPawn; import ch.asynk.tankontank.engine.Orientation; +import ch.asynk.tankontank.game.Hex.Terrain; import ch.asynk.tankontank.TankOnTank; @@ -130,7 +131,7 @@ public class Unit extends HeadedPawn @Override public int getEngagementRangeFrom(Tile tile) { - if ((type != UnitType.INFANTRY) && (((Hex) tile).terrain == Hex.Terrain.HILLS)) + if (!isA(UnitType.INFANTRY) && tile.isA(Terrain.HILLS)) return rng + 1; return rng; } @@ -150,7 +151,7 @@ public class Unit extends HeadedPawn @Override public int getDefense(Tile tile) { - if (!isHardTarget() && (tile.isA(Hex.Terrain.HILLS) || tile.isA(Hex.Terrain.WOODS) || tile.isA(Hex.Terrain.TOWN))) + if (!isHardTarget() && (tile.isA(Terrain.HILLS) || tile.isA(Terrain.WOODS) || tile.isA(Terrain.TOWN))) return cdef; return def; @@ -177,7 +178,7 @@ public class Unit extends HeadedPawn @Override public boolean isHq() { - return (type == UnitType.HARD_TARGET_HQ); + return isA(UnitType.HARD_TARGET_HQ); } @Override @@ -192,7 +193,7 @@ public class Unit extends HeadedPawn @Override public boolean isHardTarget() { - return ((type == UnitType.HARD_TARGET) || (type == UnitType.HARD_TARGET_HQ) || (type == UnitType.ARTILLERY)); + return (isA(UnitType.HARD_TARGET) || isA(UnitType.HARD_TARGET_HQ) || isA(UnitType.ARTILLERY)); } @Override @@ -219,7 +220,7 @@ public class Unit extends HeadedPawn @Override public boolean canAssistEngagementWithoutLos() { - return (type == UnitType.ARTILLERY); + return isA(UnitType.ARTILLERY); } @Override |