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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-13 16:55:29 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-13 16:55:29 +0100 |
commit | a05e1e540e1c7136beaae989ce50bdfe7663eb58 (patch) | |
tree | 99b4c46315a6e4019696a431f21e58d1300fbfdf /core/src | |
parent | c4be6728ed18678933f6da1e860db98adf483d2d (diff) | |
download | RustAndDust-a05e1e540e1c7136beaae989ce50bdfe7663eb58.zip RustAndDust-a05e1e540e1c7136beaae989ce50bdfe7663eb58.tar.gz |
StateRotate: simplify
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateRotate.java | 38 |
1 files changed, 14 insertions, 24 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index f67982e..45a02c2 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -9,7 +9,6 @@ public class StateRotate extends StateCommon { private boolean rotateOnly; private boolean rotationSet; - private Orientation o = Orientation.KEEP; @Override public void enter(StateType prevState) @@ -60,7 +59,7 @@ public class StateRotate extends StateCommon ctrl.player.revertUnitEntry(activeUnit); nextState = StateType.ABORT; } else if (map.activatedUnits.size() == 0) { - hideAssists(); + map.hideMoveableUnits(); } else { nextState = StateType.MOVE; } @@ -70,7 +69,13 @@ public class StateRotate extends StateCommon @Override public StateType done() { - doRotation(o); + StateType whenDone = StateType.DONE; + + if (map.moveUnit(activeUnit, map.possiblePaths.orientation) > 0) + whenDone = StateType.MOVE; + + ctrl.setAnimationCount(1); + ctrl.setAfterAnimationState(whenDone); return StateType.ANIMATION; } @@ -84,40 +89,25 @@ public class StateRotate extends StateCommon { if (rotationSet) return; - o = Orientation.fromAdj(to, upHex); + Orientation o = Orientation.fromAdj(to, upHex); if (o == Orientation.KEEP) { ctrl.setState(StateType.ABORT); return; } - if (!activeUnit.movement.entryMove && rotateOnly && (o == activeUnit.getOrientation())) return; - rotationSet = true; + if (!activeUnit.movement.entryMove && rotateOnly && (o == activeUnit.getOrientation())) + return; + map.possiblePaths.orientation = o; + rotationSet = true; if (ctrl.cfg.mustValidate) { map.hideDirections(to); map.showOrientation(to, o); ctrl.hud.actionButtons.show(Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0)); } else { - doRotation(o); + done(); ctrl.setState(StateType.ANIMATION); } } - - private void hideAssists() - { - map.hideMoveableUnits(); - } - - private void doRotation(Orientation o) - { - StateType whenDone = StateType.DONE; - - // ctrl.hud.notify("Move " + activeUnit); - if (map.moveUnit(activeUnit, o) > 0) - whenDone = StateType.MOVE; - - ctrl.setAnimationCount(1); - ctrl.setAfterAnimationState(whenDone); - } } |