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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-15 11:55:38 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-15 11:55:38 +0100
commit068ba938f46d92b44acb2e6ce9fda0e86989b5ca (patch)
tree03230d42320cf509e6ebec6ab81a08ac32609c69 /core/src
parent6bfd74e4a5dd02c2c66da1c9bbf0b76daab9d21b (diff)
downloadRustAndDust-068ba938f46d92b44acb2e6ce9fda0e86989b5ca.zip
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Factory: fix US_PERSHING values
Diffstat (limited to 'core/src')
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/Factory.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/battles/Factory.java b/core/src/ch/asynk/rustanddust/game/battles/Factory.java
index 5dff7f6..e0f2b6f 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/Factory.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/Factory.java
@@ -121,7 +121,7 @@ public class Factory implements Board.TileBuilder, Disposable
u = new Unit(Army.US, id, ut, hq, ace, 1, 7, 10, 1, "us-infantry", "us-head", pawnsAtlas, pawnOverlaysAtlas);
break;
case US_PERSHING:
- u = new Unit(Army.US, id, ut, hq, ace, 3, 10, -1, 2, "us-pershing", "us-head", pawnsAtlas, pawnOverlaysAtlas);
+ u = new Unit(Army.US, id, ut, hq, ace, 3, 10, -1, 3, "us-pershing", "us-head", pawnsAtlas, pawnOverlaysAtlas);
break;
case US_PRIEST:
ut = UnitType.ARTILLERY;