summaryrefslogtreecommitdiffstats
path: root/core/src/ch
diff options
context:
space:
mode:
authorJérémy Zurcher <jeremy@asynk.ch>2014-12-10 17:26:36 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-10 17:26:36 +0100
commitdb73f9bae67250461bda763840fcffc44eb4bf85 (patch)
treed7c98faa3a64e5bd6c1d6c3492282691b01552ae /core/src/ch
parentcb614227436013ea629bdf5aba221c76af5c1cbc (diff)
downloadRustAndDust-db73f9bae67250461bda763840fcffc44eb4bf85.zip
RustAndDust-db73f9bae67250461bda763840fcffc44eb4bf85.tar.gz
ActionButtons: owns padding
Diffstat (limited to 'core/src/ch')
-rw-r--r--core/src/ch/asynk/tankontank/game/hud/ActionButtons.java16
1 files changed, 8 insertions, 8 deletions
diff --git a/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java b/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java
index 707a833..b8a19c4 100644
--- a/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java
+++ b/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java
@@ -9,6 +9,8 @@ import ch.asynk.tankontank.game.State.StateType;
public class ActionButtons extends Bg
{
+ public static int PADDING = 20;
+
private final Ctrl ctrl;
public enum Buttons {
@@ -28,17 +30,15 @@ public class ActionButtons extends Bg
public int b;
}
- public float padding;
private int idx;
private Bg buttons [];
private StateType states [];
private Position position;
- public ActionButtons(Ctrl ctrl, TextureAtlas atlas, float padding)
+ public ActionButtons(Ctrl ctrl, TextureAtlas atlas)
{
super(atlas.findRegion("disabled"));
this.ctrl = ctrl;
- this.padding = padding;
this.visible = false;
this.position = Position.BOTTOM_RIGHT;
this.idx = Buttons.NONE.i;
@@ -79,7 +79,7 @@ public class ActionButtons extends Bg
{
btn.visible = true;
btn.setPosition(x, y);
- return (y + btn.getHeight() + padding);
+ return (y + btn.getHeight() + PADDING);
}
public void show(int bits)
@@ -97,13 +97,13 @@ public class ActionButtons extends Bg
return;
}
- rect.width = (buttons[0].getWidth() + (2 * padding));
- rect.height = ((buttons[0].getHeight() * count) + ((count + 1) * padding));
+ rect.width = (buttons[0].getWidth() + (2 * PADDING));
+ rect.height = ((buttons[0].getHeight() * count) + ((count + 1) * PADDING));
rect.x = position.getX(rect.width);
rect.y = position.getY(rect.height);
- float x = (rect.x + padding);
- float y = (rect.y + padding);
+ float x = (rect.x + PADDING);
+ float y = (rect.y + PADDING);
b = 1;
for (int i = 0; i < Buttons.LAST.i; i++) {