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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-08 08:59:41 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-08 08:59:41 +0200 |
commit | 1ff9f420eb81ad79f44be55f548ecdb2c642ce01 (patch) | |
tree | 6c959d4a6072fdeeb86dbd74d81a82760f238242 /core/src/ch | |
parent | 5a55d4e4f66869b02fca79ead61e6e5d2a2915db (diff) | |
download | RustAndDust-1ff9f420eb81ad79f44be55f548ecdb2c642ce01.zip RustAndDust-1ff9f420eb81ad79f44be55f548ecdb2c642ce01.tar.gz |
GameStateRotate: clean up select() unselect() reselect()
Diffstat (limited to 'core/src/ch')
6 files changed, 14 insertions, 24 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java b/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java index c4a2dd8..435a066 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java @@ -20,7 +20,7 @@ public class GameStateAnimation extends GameStateCommon @Override public void abort() { - unselectHex(); + unselectHex(hex); pawn = null; super.abort(); } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java index 4653518..94ec4af 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java @@ -68,31 +68,21 @@ public abstract class GameStateCommon implements GameState return (pawn != null); } - protected void unselectHex() - { - unselectHex(hex); - } - protected void unselectHex(GridPoint2 hex) { map.enableOverlayOn(hex, Hex.BLUE, false); } - protected void selectHex() - { - selectHex(hex); - } - protected void selectHex(GridPoint2 hex) { map.enableOverlayOn(hex, Hex.BLUE, true); } - protected void reselect() + protected void reselectHex() { - unselectHex(); + unselectHex(hex); setHexAndPawn(downHex); - selectHex(); + selectHex(hex); } protected boolean sameHexes(GridPoint2 a, GridPoint2 b) diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java b/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java index c82b96b..658c70a 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java @@ -22,9 +22,9 @@ public class GameStateDirection extends GameStateCommon if (o != Orientation.KEEP) { map.movePawn(pawn, o); clear(); - unselectHex(); + unselectHex(hex); hex.set(tmp.x, tmp.y); - unselectHex(); + unselectHex(hex); ctrl.setState(State.ANIMATION); } } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateMove.java b/core/src/ch/asynk/tankontank/game/states/GameStateMove.java index daf5b3c..bb992c3 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateMove.java @@ -10,7 +10,7 @@ public class GameStateMove extends GameStateCommon map.enablePossibleTargets(false); map.enablePossiblePaths(false, false); if (hasPawn()) { - selectHex(); + selectHex(hex); skipFirst = false; map.clearPossiblePaths(); map.buildAndShowPossibleMoves(pawn, hex); @@ -22,7 +22,7 @@ public class GameStateMove extends GameStateCommon public void touchDown() { if (!hasPawn()) { - reselect(); + reselect(hex); if (hasPawn()) { skipFirst = true; map.clearPossiblePaths(); @@ -36,7 +36,7 @@ public class GameStateMove extends GameStateCommon public void touchUp() { if (!hasPawn()) { - unselectHex(); + unselectHex(hex); return; } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java b/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java index d4bf2ae..661efa7 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java @@ -9,7 +9,7 @@ public class GameStateRotate extends GameStateCommon { map.hidePossibles(); if (hasPawn()) { - selectHex(); + selectHex(hex); map.enableDirections(hex, true); } } @@ -18,7 +18,7 @@ public class GameStateRotate extends GameStateCommon public void touchDown() { if (!hasPawn()) { - reselect(); + reselectHex(); if (hasPawn()) { map.enableDirections(hex, true); } @@ -29,14 +29,14 @@ public class GameStateRotate extends GameStateCommon public void touchUp() { if (!hasPawn()) { - unselectHex(); + unselectHex(hex); return; } Orientation o = Orientation.fromAdj(hex.x, hex.y, downHex.x, downHex.y); if (o != Orientation.KEEP) { - unselectHex(); + unselectHex(hex); map.enableDirections(hex, false); if (pawn.getOrientation() != o) { map.rotatePawn(pawn, o); diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateView.java b/core/src/ch/asynk/tankontank/game/states/GameStateView.java index 9313bc9..fc67ccb 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateView.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateView.java @@ -18,7 +18,7 @@ public class GameStateView extends GameStateCommon @Override public void touchDown() { - reselect(); + reselectHex(); } @Override |