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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-02 22:26:58 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-02 22:27:05 +0200 |
commit | 3f556731808b6138905cb485f2d4feee2e8c55ff (patch) | |
tree | a5c413e819e990b31c803ae9601d9670b9ba1e11 /core/src/ch | |
parent | e3069eb0cf7ea8d8ebec6fbe312c5c2af37ea050 (diff) | |
download | RustAndDust-3f556731808b6138905cb485f2d4feee2e8c55ff.zip RustAndDust-3f556731808b6138905cb485f2d4feee2e8c55ff.tar.gz |
Player: update debug msgs
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Player.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Player.java b/core/src/ch/asynk/rustanddust/game/Player.java index c31fddb..c5d3473 100644 --- a/core/src/ch/asynk/rustanddust/game/Player.java +++ b/core/src/ch/asynk/rustanddust/game/Player.java @@ -186,8 +186,8 @@ public class Player { apSpent += 1; actionCount += 1; - RustAndDust.debug("Player", String.format("%d/%d - %d", apSpent, ap, actionCount)); - if (apSpent > ap) RustAndDust.debug("ERROR: spent too much AP, please report"); + RustAndDust.debug(" burn 1 AP : " + this.toString()); + if (apSpent > ap) RustAndDust.error("ERROR: spent too much AP, please report"); } public void turnEnd() |