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RustAndDust
PvP
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units1
Tactical ground combat simulation for android
Jérémy Zurcher
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Author
Age
PvP
Hud: fix stack.get(0) -> stack.getTop()
Jérémy Zurcher
9 years
keep
WIP
Jérémy Zurcher
9 years
master
comment off android 2 player WIP
Jérémy Zurcher
5 years
server
WIP
Jérémy Zurcher
9 years
units1
assets: work on us tanks
Jérémy Zurcher
9 years
Tag
Download
Author
Age
v31
RustAndDust-31.zip
RustAndDust-31.tar.gz
Jérémy Zurcher
9 years
v30
RustAndDust-30.zip
RustAndDust-30.tar.gz
Jérémy Zurcher
9 years
v29
RustAndDust-29.zip
RustAndDust-29.tar.gz
Jérémy Zurcher
9 years
v28
RustAndDust-28.zip
RustAndDust-28.tar.gz
Jérémy Zurcher
9 years
v27
RustAndDust-27.zip
RustAndDust-27.tar.gz
Jérémy Zurcher
9 years
v26
RustAndDust-26.zip
RustAndDust-26.tar.gz
Jérémy Zurcher
9 years
v25
RustAndDust-25.zip
RustAndDust-25.tar.gz
Jérémy Zurcher
9 years
v24
RustAndDust-24.zip
RustAndDust-24.tar.gz
Jérémy Zurcher
9 years
v23
RustAndDust-23.zip
RustAndDust-23.tar.gz
Jérémy Zurcher
9 years
v22
RustAndDust-22.zip
RustAndDust-22.tar.gz
Jérémy Zurcher
9 years
[...]
Age
Commit message
Author
Files
Lines
2016-05-11
increase code version
v29
Jérémy Zurcher
2
-2
/
+2
2016-05-11
NewGameMenu: do not BEGIN if mode is not implemented yet
Jérémy Zurcher
1
-1
/
+1
2016-05-11
Unit: Unit.clear() sets unitId to 1
Jérémy Zurcher
1
-1
/
+1
2016-05-11
Map5Marshal,Ctrl: use Unit.IterableSet<Unit>, call Unit.clear() at exit
Jérémy Zurcher
3
-18
/
+4
2016-05-11
Unit: add IterableSet<Unit> that keeps ref to the instances
Jérémy Zurcher
1
-0
/
+14
2016-05-10
increase code version
v28
Jérémy Zurcher
2
-2
/
+2
2016-05-10
TankFireAnimation: fix bad region init on animation second usage
Jérémy Zurcher
2
-6
/
+1
2016-05-10
Ctrl: clear orders before storing Initial State, do not replay map deployment
Jérémy Zurcher
1
-1
/
+3
2016-05-10
StateSelect: call clear() on postTurnDone()
Jérémy Zurcher
2
-1
/
+1
2016-05-10
update TODO
Jérémy Zurcher
1
-3
/
+2
[...]
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