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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-21 17:08:41 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-21 17:08:41 +0100
commite8da76fb808ce27ccad32982ef4f48b482c28789 (patch)
tree9457f93195f042aac520d42153e8b45bf4de01c1 /core/src/ch/asynk
parent98048c940837b09fd0eee96d5e08ab9b57748a27 (diff)
downloadRustAndDust-e8da76fb808ce27ccad32982ef4f48b482c28789.zip
RustAndDust-e8da76fb808ce27ccad32982ef4f48b482c28789.tar.gz
BattleStabToTheFlank: fix unit entry orientation
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java b/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java
index f529d4b..1f9ef72 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java
@@ -95,7 +95,7 @@ public class BattleStabToTheFlank extends BattleCommon
// hex rows D-I
Zone geEntry = new Zone(map, 57);
- geEntry.orientation = Orientation.NORTH_WEST;
+ geEntry.orientation = Orientation.NORTH;
for (int i = 3; i < 12; i++)
geEntry.add(map.getHex(i, 5));
for (int i = 2; i < 12; i++)
@@ -126,7 +126,7 @@ public class BattleStabToTheFlank extends BattleCommon
// hex rows A-B
Zone usEntry = new Zone(map, 19);
- usEntry.orientation = Orientation.SOUTH;
+ usEntry.orientation = Orientation.SOUTH_EAST;
for (int i = 4; i < 13; i++) {
usEntry.add(map.getHex(i, 8));
usEntry.add(map.getHex(i, 7));