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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-09 23:37:26 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-09 23:37:26 +0100
commitd2a9e9d0f5dd0510daa1c344fe1676d4d1a6f868 (patch)
tree1a1fe182df8948cee74709e97abb6b33667b517b /core/src/ch/asynk
parentfdf816a560b0359e7771de1333887ca0ec70fa24 (diff)
downloadRustAndDust-d2a9e9d0f5dd0510daa1c344fe1676d4d1a6f868.zip
RustAndDust-d2a9e9d0f5dd0510daa1c344fe1676d4d1a6f868.tar.gz
TankOnTank: do not load Skin anymore
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/TankOnTank.java3
1 files changed, 0 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/TankOnTank.java b/core/src/ch/asynk/tankontank/TankOnTank.java
index 2a7fde8..d1a3fb8 100644
--- a/core/src/ch/asynk/tankontank/TankOnTank.java
+++ b/core/src/ch/asynk/tankontank/TankOnTank.java
@@ -6,7 +6,6 @@ import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
-import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import ch.asynk.tankontank.screens.LoadScreen;
import ch.asynk.tankontank.game.Ctrl;
@@ -17,7 +16,6 @@ public class TankOnTank extends Game
{
public AssetManager manager;
public Factory factory;
- public Skin skin;
public Ctrl ctrl;
public Config config;
@@ -39,7 +37,6 @@ public class TankOnTank extends Game
manager = new AssetManager();
factory = new Factory(this);
- skin = new Skin(Gdx.files.internal("skin/uiskin.json"));
config = new Config();
this.setScreen(new LoadScreen(this));