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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-05 19:44:54 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-05 19:44:54 +0100
commitcf3e780fd2aa109651e29239bf8a22aa61fa460e (patch)
tree10d7f78bfe64080877f1a4b4d1d1f18ec6f1d27f /core/src/ch/asynk
parentab17e91ee41b1caea98179d379711cda7b69201c (diff)
downloadRustAndDust-cf3e780fd2aa109651e29239bf8a22aa61fa460e.zip
RustAndDust-cf3e780fd2aa109651e29239bf8a22aa61fa460e.tar.gz
StateRotate: block useless rotation
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateRotate.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
index 2e3b266..1b682c8 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
@@ -55,8 +55,7 @@ public class StateRotate extends StateCommon
o = Orientation.fromAdj(to.getCol(), to.getRow(), downHex.getCol(), downHex.getRow());
if (o == Orientation.KEEP) return;
- // FIXME this fucks up entry of 1MP pawns
- // if (rotateOnly && (o == activeUnit.getOrientation())) return;
+ if (!activeUnit.move.entryMove && rotateOnly && (o == activeUnit.getOrientation())) return;
rotationSet = true;