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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-18 22:52:10 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-18 22:52:10 +0200
commit0847b65315fbfce3995e6b86451b22fb1c6db014 (patch)
tree986a34e55d72fb2dfeeb723e6f8dfa94b212b664 /core/src/ch/asynk
parent0ec533d818f46d35edae35de56c56ab22833b073 (diff)
downloadRustAndDust-30.zip
RustAndDust-30.tar.gz
increase code versionv30
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/rustanddust/RustAndDust.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/RustAndDust.java b/core/src/ch/asynk/rustanddust/RustAndDust.java
index 43fbe7e..b882ad2 100644
--- a/core/src/ch/asynk/rustanddust/RustAndDust.java
+++ b/core/src/ch/asynk/rustanddust/RustAndDust.java
@@ -23,7 +23,7 @@ import ch.asynk.rustanddust.ui.Bg;
public class RustAndDust extends Game
{
- public static final String VERSION = "v29";
+ public static final String VERSION = "v30";
public static final String BG_PATCH = "bg";
public static final String FRAME_PATCH = "frame";