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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-18 16:27:57 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-18 16:27:57 +0100 | 
| commit | 3a0d535e8c885064a2c2f8e5dff1d36ebd35cc08 (patch) | |
| tree | 38e6c7df492a79826f63a43f27bbc5cb0d655a31 /core/src/ch/asynk/tankontank | |
| parent | ba7371fa91a3af11d36f7f332e0823691a311414 (diff) | |
| download | RustAndDust-3a0d535e8c885064a2c2f8e5dff1d36ebd35cc08.zip RustAndDust-3a0d535e8c885064a2c2f8e5dff1d36ebd35cc08.tar.gz | |
Map,StatePromote: state does everything, TODO burn 1 AP down
Diffstat (limited to 'core/src/ch/asynk/tankontank')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 7 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StatePromote.java | 4 | 
2 files changed, 3 insertions, 8 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 970e750..7682893 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -196,13 +196,6 @@ public abstract class Map extends Board          pawn.reset();      } -    public void promote(Pawn pawn, Pawn with) -    { -        removePawn(pawn); -        setPawnOnto(with, pawn.getTile(), pawn.getOrientation()); -        activatedPawns.add(with); -    } -      public int movePawn(Pawn pawn, Orientation o)      {          possiblePaths.orientation = o; diff --git a/core/src/ch/asynk/tankontank/game/states/StatePromote.java b/core/src/ch/asynk/tankontank/game/states/StatePromote.java index 70cb875..cf628d9 100644 --- a/core/src/ch/asynk/tankontank/game/states/StatePromote.java +++ b/core/src/ch/asynk/tankontank/game/states/StatePromote.java @@ -10,8 +10,10 @@ public class StatePromote extends StateCommon          ctrl.hud.actionButtons.hide();          Unit unit = ctrl.player.promote(selectedUnit);          if (unit != null) { +            // TODO this must burn 1 AP down !!!!!              ctrl.hud.notify(unit + " has been promoted"); -            map.promote(selectedUnit, unit); +            selectedUnit.promote(); +            unit.degrade();          }          done();      } | 
