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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-15 23:51:13 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-15 23:51:13 +0200 |
commit | ee34fe79fa447e73594e87a13cf35e8b55683c2d (patch) | |
tree | 10f119ff7e55c706fadcbb9c5901dfaab88f5fb0 /core/src/ch/asynk/tankontank/screens | |
parent | ce63e4632e9528e59ba87cef8ce472cc80c7a964 (diff) | |
download | RustAndDust-ee34fe79fa447e73594e87a13cf35e8b55683c2d.zip RustAndDust-ee34fe79fa447e73594e87a13cf35e8b55683c2d.tar.gz |
GameScreen: unload assets on dispose
Diffstat (limited to 'core/src/ch/asynk/tankontank/screens')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 97e0089..6e0a2e0 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -222,6 +222,7 @@ public class GameScreen extends AbstractScreen hud.dispose(); gameStage.dispose(); UnitFactory.dispose(); + game.unloadAssets(); } @Override |