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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-17 00:04:21 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-17 00:04:21 +0200 |
commit | 7251086910912202b31a2a2c0318e7869bc1654d (patch) | |
tree | b68836f7a2dcf04b0f3fd4cf966c784131751503 /core/src/ch/asynk/tankontank/screens | |
parent | 92c1c362c58f9c86bb0cd203c21422a55766cd0a (diff) | |
download | RustAndDust-7251086910912202b31a2a2c0318e7869bc1654d.zip RustAndDust-7251086910912202b31a2a2c0318e7869bc1654d.tar.gz |
merge HexMapFactory and UnitFactory => GameFactory
Diffstat (limited to 'core/src/ch/asynk/tankontank/screens')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index cf946c3..8118489 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -25,14 +25,13 @@ import com.badlogic.gdx.utils.viewport.FitViewport; import com.badlogic.gdx.utils.viewport.ScreenViewport; import ch.asynk.tankontank.TankOnTank; +import ch.asynk.tankontank.game.GameFactory; +import ch.asynk.tankontank.game.GameFactory.UnitType; import ch.asynk.tankontank.game.Pawn; import ch.asynk.tankontank.game.HexMap; import ch.asynk.tankontank.game.Hex; import ch.asynk.tankontank.game.HexMapImage; -import ch.asynk.tankontank.game.HexMapFactory; import ch.asynk.tankontank.game.Unit; -import ch.asynk.tankontank.game.UnitFactory; -import ch.asynk.tankontank.game.UnitFactory.UnitType; public class GameScreen extends AbstractScreen { @@ -62,10 +61,12 @@ public class GameScreen extends AbstractScreen { super(game); + GameFactory.init(game.manager); + fps = new Label("FPS: 0", game.skin); fps.setPosition( 10, Gdx.graphics.getHeight() - 40); - map = HexMapFactory.getMap(game.manager, HexMapFactory.MapType.MAP_A); + map = GameFactory.getMap(game.manager, GameFactory.MapType.MAP_A); selectedHex = new Image(game.manager.get("images/hex.png", Texture.class)); selectedHex.setVisible(false); @@ -77,7 +78,6 @@ public class GameScreen extends AbstractScreen gameStage.addActor((HexMapImage) map); gameStage.addActor(selectedHex); - UnitFactory.init(game.manager); Hex.Orientation o = Hex.Orientation.SOUTH_EAST; addUnit(gameStage, UnitType.GE_AT_GUN, 1, 4, o); @@ -106,7 +106,7 @@ public class GameScreen extends AbstractScreen private void addUnit(Stage stage, UnitType t, int col, int row, Hex.Orientation o) { - Unit u = UnitFactory.getUnit(t); + Unit u = GameFactory.getUnit(t); map.setPawnAt((Pawn) u, col, row, o); stage.addActor(u); } @@ -230,7 +230,7 @@ public class GameScreen extends AbstractScreen Gdx.app.debug("GameScreen", "dispose()"); hud.dispose(); gameStage.dispose(); - UnitFactory.dispose(); + GameFactory.dispose(); game.unloadAssets(); } |