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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-29 12:26:59 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-29 12:26:59 +0100 |
commit | c10a6b65595e4b6611b9852862700e1fac37c4fa (patch) | |
tree | 81edea9f671bc777ebcc6fa007fe5852aa6fb3e2 /core/src/ch/asynk/tankontank/game | |
parent | 8c090b9fa905d6e8e44ab1c5e0f8b5fcea4a0376 (diff) | |
download | RustAndDust-c10a6b65595e4b6611b9852862700e1fac37c4fa.zip RustAndDust-c10a6b65595e4b6611b9852862700e1fac37c4fa.tar.gz |
Map: activatedPawns is a Board.PawnCollection
Diffstat (limited to 'core/src/ch/asynk/tankontank/game')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hex.java | 3 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 5 |
2 files changed, 5 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java index b357e56..45d3d43 100644 --- a/core/src/ch/asynk/tankontank/game/Hex.java +++ b/core/src/ch/asynk/tankontank/game/Hex.java @@ -5,6 +5,7 @@ import java.util.Iterator; import com.badlogic.gdx.graphics.g2d.TextureAtlas; +import ch.asynk.tankontank.engine.Board; import ch.asynk.tankontank.engine.Pawn; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.Orientation; @@ -109,7 +110,7 @@ public class Hex extends Tile } @Override - public int defenseFor(Pawn target, List<Pawn> foes) + public int defenseFor(Pawn target, Board.PawnCollection foes) { Unit u = (Unit) target; boolean terrainBonus = true; diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 4f876b0..ce587a1 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -1,6 +1,5 @@ package ch.asynk.tankontank.game; -import java.util.ArrayList; import java.util.Iterator; import com.badlogic.gdx.assets.AssetManager; @@ -28,7 +27,7 @@ public abstract class Map extends Board public final Board.PawnCollection moveablePawns; public final Board.PawnCollection possibleTargets; public final Board.PawnCollection attackAssists; - public final ArrayList<Pawn> activatedPawns = new ArrayList<Pawn>(7); + public final Board.PawnCollection activatedPawns; private final SpriteAnimation explosion; private final SpriteAnimation explosions; @@ -49,6 +48,8 @@ public abstract class Map extends Board possibleTargets = new PawnSet(this, 10); attackAssists = new PawnSet(this, 6); + + activatedPawns = new PawnSet(this, 7); } @Override |