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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-14 12:00:41 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-14 12:00:41 +0100
commita789f7fb324adbd2068faa20c651904613c24ebb (patch)
tree946c9b92e3b29716ad02f36d2fe33fd2e357d1be /core/src/ch/asynk/tankontank/game
parent0afb20602ed8a934eba780030eb2b6b99aacc706 (diff)
downloadRustAndDust-a789f7fb324adbd2068faa20c651904613c24ebb.zip
RustAndDust-a789f7fb324adbd2068faa20c651904613c24ebb.tar.gz
Map: call animationDone after attack animation
Diffstat (limited to 'core/src/ch/asynk/tankontank/game')
-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index 0ccbbe4..e22b373 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -282,7 +282,7 @@ public abstract class Map extends Board
if (success) {
removePawn(target);
}
- ctrl.animationDone();
+ animationDone();
}
}));