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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-30 21:48:03 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-30 21:48:03 +0100 |
commit | 9d5146d953453abda8cbbe35d4a42ea2ce198d90 (patch) | |
tree | aed9af69c99a8157e7555053fd6e955f0bc7d9ad /core/src/ch/asynk/tankontank/game | |
parent | 2c58bbf094d26f755eb43ee83fad0c17854224c0 (diff) | |
download | RustAndDust-9d5146d953453abda8cbbe35d4a42ea2ce198d90.zip RustAndDust-9d5146d953453abda8cbbe35d4a42ea2ce198d90.tar.gz |
Factory: add boolean assetsLoaded, to prevent reloading or wrong dispose
Diffstat (limited to 'core/src/ch/asynk/tankontank/game')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/Factory.java | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/Factory.java b/core/src/ch/asynk/tankontank/game/battles/Factory.java index fc3f2cb..5a594d3 100644 --- a/core/src/ch/asynk/tankontank/game/battles/Factory.java +++ b/core/src/ch/asynk/tankontank/game/battles/Factory.java @@ -34,6 +34,7 @@ public class Factory implements Board.TileBuilder, Disposable FAKE } + public boolean assetsLoaded; public TextureAtlas hudAtlas; public TextureAtlas pawnsAtlas; public TextureAtlas pawnOverlaysAtlas; @@ -44,6 +45,7 @@ public class Factory implements Board.TileBuilder, Disposable public Factory(final TankOnTank game) { this.game = game; + this.assetsLoaded = false; battles = new Battle[] { new BattleHeadToHead(this), new BattleFrontalAssault(this), @@ -57,15 +59,18 @@ public class Factory implements Board.TileBuilder, Disposable public void assetsLoaded() { + if (assetsLoaded) return; this.hudAtlas = game.manager.get("data/hud.atlas", TextureAtlas.class); this.pawnsAtlas = game.manager.get("data/units.atlas", TextureAtlas.class); this.pawnOverlaysAtlas = game.manager.get("data/unit-overlays.atlas", TextureAtlas.class); this.tileOverlaysAtlas = game.manager.get("data/hex-overlays.atlas", TextureAtlas.class); + this.assetsLoaded = false; } @Override public void dispose() { + if (!assetsLoaded) return; hudAtlas.dispose(); pawnsAtlas.dispose(); pawnOverlaysAtlas.dispose(); |