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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-19 09:49:38 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-19 09:49:38 +0200 |
commit | 80b5a3ee896d450525ac129c3442f0ec792523d9 (patch) | |
tree | e76d7dd103b66cef89de6f0c57030b87810ea7c8 /core/src/ch/asynk/tankontank/game | |
parent | abab7886b47873cec83f064625e11f5eac8d205e (diff) | |
download | RustAndDust-80b5a3ee896d450525ac129c3442f0ec792523d9.zip RustAndDust-80b5a3ee896d450525ac129c3442f0ec792523d9.tar.gz |
MapImage->MapNode, PawnImage->PawnNode, add Layer
Diffstat (limited to 'core/src/ch/asynk/tankontank/game')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameFactory.java | 6 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Unit.java | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameFactory.java b/core/src/ch/asynk/tankontank/game/GameFactory.java index f5c113c..8716c49 100644 --- a/core/src/ch/asynk/tankontank/game/GameFactory.java +++ b/core/src/ch/asynk/tankontank/game/GameFactory.java @@ -6,7 +6,7 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.g2d.TextureRegion; import ch.asynk.tankontank.engine.Map; -import ch.asynk.tankontank.engine.MapImage; +import ch.asynk.tankontank.engine.MapNode; import ch.asynk.tankontank.engine.Tile; public class GameFactory @@ -139,10 +139,10 @@ public class GameFactory Map m = null; switch(t) { case MAP_A: - m = new MapImage(config(), board, manager.get("images/map_a.png", Texture.class)); + m = new MapNode(config(), board, manager.get("images/map_a.png", Texture.class)); break; case MAP_B: - m = new MapImage(config(), board, manager.get("images/map_b.png", Texture.class)); + m = new MapNode(config(), board, manager.get("images/map_b.png", Texture.class)); break; } diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index 61833eb..310ead9 100644 --- a/core/src/ch/asynk/tankontank/game/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -2,9 +2,9 @@ package ch.asynk.tankontank.game; import com.badlogic.gdx.graphics.g2d.TextureRegion; -import ch.asynk.tankontank.engine.PawnImage; +import ch.asynk.tankontank.engine.PawnNode; -public class Unit extends PawnImage +public class Unit extends PawnNode { public int rng; public int def; |