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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-23 20:41:23 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-23 20:41:23 +0200 |
commit | 37b44d0bbd370e3b71792759c43138e476cb871b (patch) | |
tree | a88b4f58672fb6b09d68b7a57f52b45d84e0b84d /core/src/ch/asynk/tankontank/game | |
parent | 7d697e2d13efebdaa569b22e3f668924aef2701d (diff) | |
download | RustAndDust-37b44d0bbd370e3b71792759c43138e476cb871b.zip RustAndDust-37b44d0bbd370e3b71792759c43138e476cb871b.tar.gz |
add Hex.OFFMAP
Diffstat (limited to 'core/src/ch/asynk/tankontank/game')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hex.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/MapA.java | 5 |
3 files changed, 8 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java index a68aa75..404f763 100644 --- a/core/src/ch/asynk/tankontank/game/Hex.java +++ b/core/src/ch/asynk/tankontank/game/Hex.java @@ -9,6 +9,8 @@ public class Hex extends Tile { public enum Terrain { + OFFMAP, + BLOCKED, CLEAR, HILLS, WOODS, diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index bb41af3..c15dce5 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -26,7 +26,7 @@ public abstract class Map extends Board protected Hex getHex(int col, int row) { - return (Hex) board[row][col]; + return (Hex) getTile(col, row); } public boolean drag(float dx, float dy) diff --git a/core/src/ch/asynk/tankontank/game/MapA.java b/core/src/ch/asynk/tankontank/game/MapA.java index bef711d..54a1dfb 100644 --- a/core/src/ch/asynk/tankontank/game/MapA.java +++ b/core/src/ch/asynk/tankontank/game/MapA.java @@ -35,6 +35,11 @@ public class MapA extends Map getHex(1, 6).terrain = Hex.Terrain.TOWN; getHex(3, 7).terrain = Hex.Terrain.TOWN; + getHex(9, 1).terrain = Hex.Terrain.OFFMAP; + getHex(9, 3).terrain = Hex.Terrain.OFFMAP; + getHex(9, 5).terrain = Hex.Terrain.OFFMAP; + getHex(9, 7).terrain = Hex.Terrain.OFFMAP; + int N = Map.Orientation.NORTH.s; int S = Map.Orientation.SOUTH.s; int NE = Map.Orientation.NORTH_EAST.s; |