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authorJérémy Zurcher <jeremy@asynk.ch>2014-10-31 23:02:33 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-10-31 23:02:33 +0100
commit9f2c616e8e7ff11cb3c20aadd71ed429ee88f0d9 (patch)
treef17b31d1da47600b8891dbf751e24d3bc126d1ec /core/src/ch/asynk/tankontank/game/states
parent80fe0d01b9690a5b302393c96fba72092b43fc2b (diff)
downloadRustAndDust-9f2c616e8e7ff11cb3c20aadd71ed429ee88f0d9.zip
RustAndDust-9f2c616e8e7ff11cb3c20aadd71ed429ee88f0d9.tar.gz
StateCommon: accept touch on OFFMAP Hex, but do not highlight them
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/states')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateCommon.java8
1 files changed, 3 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
index 9c229b2..abcaae7 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
@@ -76,15 +76,13 @@ public abstract class StateCommon implements State
public boolean downInMap(float x, float y)
{
downHex = map.getHexAt(x, y);
- if (downHex == null) return false;
- return !downHex.isOffMap();
+ return (downHex != null);
}
public boolean upInMap(float x, float y)
{
upHex = map.getHexAt(x, y);
- if (upHex == null) return false;
- return !upHex.isOffMap();
+ return (upHex != null);
}
protected boolean hasUnit()
@@ -96,7 +94,7 @@ public abstract class StateCommon implements State
{
selectedHex = hex;
selectedUnit = selectedHex.getUnit();
- map.selectHex(selectedHex);
+ if (!hex.isOffMap()) map.selectHex(selectedHex);
if (selectedUnit != null)
isEnemy = ctrl.player.isEnemy(selectedUnit);
else