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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 14:52:51 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 14:52:51 +0100 |
commit | 8d6f8738203d45d4da116e390b6e6685f4636bb3 (patch) | |
tree | cc78b335fcbf9f805f419d9f7aa33284b3c3b815 /core/src/ch/asynk/tankontank/game/states | |
parent | b4c82404bcb7b2e1f58339088ccf48023c1da6f9 (diff) | |
download | RustAndDust-8d6f8738203d45d4da116e390b6e6685f4636bb3.zip RustAndDust-8d6f8738203d45d4da116e390b6e6685f4636bb3.tar.gz |
Player: clean up API
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/states')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateEngage.java | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateSelect.java | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEngage.java b/core/src/ch/asynk/tankontank/game/states/StateEngage.java index 1586d80..4b1539b 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateEngage.java +++ b/core/src/ch/asynk/tankontank/game/states/StateEngage.java @@ -19,7 +19,7 @@ public class StateEngage extends StateCommon activeUnit = null; // use selectedHex and selectedUnit map.hidePossibleTargets(); - map.collectPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); + map.collectPossibleTargets(selectedUnit, ctrl.opponent.units); map.showPossibleTargets(); if (to != null) { // quick fire -> replay touchUp @@ -89,7 +89,7 @@ public class StateEngage extends StateCommon to = upHex; activeUnit = unit; activeUnit.showTarget(); - map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.unitIterator()); + map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.units); map.showAttackAssists(); ctrl.hud.actionButtons.show(Buttons.ENGAGE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0)); } diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java index 7e7059e..7bdc815 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java @@ -77,9 +77,9 @@ public class StateSelect extends StateCommon int moves = map.collectPossibleMoves(selectedUnit); int targets = 0; if (isEnemy) - targets = map.collectPossibleTargets(selectedUnit, ctrl.player.unitIterator()); + targets = map.collectPossibleTargets(selectedUnit, ctrl.player.units); else - targets = map.collectPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); + targets = map.collectPossibleTargets(selectedUnit, ctrl.opponent.units); if (moves > 0) map.collectMoveablePawns(selectedUnit); showPossibilities(selectedUnit); |