diff options
| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 14:52:51 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 14:52:51 +0100 | 
| commit | 8d6f8738203d45d4da116e390b6e6685f4636bb3 (patch) | |
| tree | cc78b335fcbf9f805f419d9f7aa33284b3c3b815 /core/src/ch/asynk/tankontank/game/states | |
| parent | b4c82404bcb7b2e1f58339088ccf48023c1da6f9 (diff) | |
| download | RustAndDust-8d6f8738203d45d4da116e390b6e6685f4636bb3.zip RustAndDust-8d6f8738203d45d4da116e390b6e6685f4636bb3.tar.gz  | |
Player: clean up API
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/states')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateEngage.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateSelect.java | 4 | 
2 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEngage.java b/core/src/ch/asynk/tankontank/game/states/StateEngage.java index 1586d80..4b1539b 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateEngage.java +++ b/core/src/ch/asynk/tankontank/game/states/StateEngage.java @@ -19,7 +19,7 @@ public class StateEngage extends StateCommon              activeUnit = null;              // use selectedHex and selectedUnit              map.hidePossibleTargets(); -            map.collectPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); +            map.collectPossibleTargets(selectedUnit, ctrl.opponent.units);              map.showPossibleTargets();              if (to != null) {                  // quick fire -> replay touchUp @@ -89,7 +89,7 @@ public class StateEngage extends StateCommon              to = upHex;              activeUnit = unit;              activeUnit.showTarget(); -            map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.unitIterator()); +            map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.units);              map.showAttackAssists();              ctrl.hud.actionButtons.show(Buttons.ENGAGE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));          } diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java index 7e7059e..7bdc815 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java @@ -77,9 +77,9 @@ public class StateSelect extends StateCommon              int moves = map.collectPossibleMoves(selectedUnit);              int targets = 0;              if (isEnemy) -                targets = map.collectPossibleTargets(selectedUnit, ctrl.player.unitIterator()); +                targets = map.collectPossibleTargets(selectedUnit, ctrl.player.units);              else -                targets = map.collectPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); +                targets = map.collectPossibleTargets(selectedUnit, ctrl.opponent.units);              if (moves > 0)                  map.collectMoveablePawns(selectedUnit);              showPossibilities(selectedUnit);  | 
