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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-10 11:11:26 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-10 11:11:26 +0100
commit2cfbb884e942492d1389fbd47daeeb74451235c8 (patch)
treece494391cc47a94b5c4c85c1c8c1a32d9c5c1526 /core/src/ch/asynk/tankontank/game/states
parente70469fb5a0bd150427f8af1108e48b8f4625376 (diff)
downloadRustAndDust-2cfbb884e942492d1389fbd47daeeb74451235c8.zip
RustAndDust-2cfbb884e942492d1389fbd47daeeb74451235c8.tar.gz
use ActionButtons
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/states')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateAttack.java7
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateBreak.java5
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateCommon.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateEntry.java3
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateMove.java5
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StatePromote.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateRotate.java9
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateSelect.java15
8 files changed, 26 insertions, 22 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateAttack.java b/core/src/ch/asynk/tankontank/game/states/StateAttack.java
index 80c240b..e2ed73e 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateAttack.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateAttack.java
@@ -1,6 +1,7 @@
package ch.asynk.tankontank.game.states;
import ch.asynk.tankontank.game.Unit;
+import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;
import ch.asynk.tankontank.TankOnTank;
@@ -10,8 +11,8 @@ public class StateAttack extends StateCommon
public void enter(boolean fromSelect)
{
map.possibleTargets.clear();
- ctrl.hud.show(false, false, false, true, false, ctrl.cfg.canCancel);
- ctrl.hud.attackBtn.setOn();
+ ctrl.hud.actionButtons.show(Buttons.ATTACK.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
+ ctrl.hud.actionButtons.setOn(Buttons.ATTACK);
// activeUnit is the target
if (fromSelect) {
@@ -61,7 +62,7 @@ public class StateAttack extends StateCommon
activeUnit.showTarget();
map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.unitIterator());
map.showAttackAssists();
- ctrl.hud.show(false, false, false, true, true, ctrl.cfg.canCancel);
+ ctrl.hud.actionButtons.show(Buttons.ATTACK.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
}
if ((activeUnit != null) && map.attackAssists.contains(unit)) {
diff --git a/core/src/ch/asynk/tankontank/game/states/StateBreak.java b/core/src/ch/asynk/tankontank/game/states/StateBreak.java
index fa3023f..be7f460 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateBreak.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateBreak.java
@@ -2,6 +2,7 @@ package ch.asynk.tankontank.game.states;
import ch.asynk.tankontank.engine.Orientation;
import ch.asynk.tankontank.game.Unit;
+import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;
import ch.asynk.tankontank.TankOnTank;
@@ -15,7 +16,7 @@ public class StateBreak extends StateCommon
{
done = false;
activeUnit = null;
- ctrl.hud.show(false, false, false, false, true, false);
+ ctrl.hud.actionButtons.show(Buttons.DONE.b);
map.showBreakPawns();
}
@@ -54,7 +55,7 @@ public class StateBreak extends StateCommon
if (ctrl.cfg.mustValidate) {
map.hideDirections(to);
map.showOrientation(to, o);
- ctrl.hud.show(false, false, false, false, true, false);
+ ctrl.hud.actionButtons.show(Buttons.DONE.b);
} else
doRotation(o);
}
diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
index 9bf6ac7..314801b 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
@@ -68,7 +68,7 @@ public abstract class StateCommon implements State
private void goToNextState()
{
- ctrl.hud.hide();
+ ctrl.hud.actionButtons.hide();
StateType next = nextState;
nextState = StateType.SELECT;
ctrl.setState(next, (next == StateType.SELECT));
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEntry.java b/core/src/ch/asynk/tankontank/game/states/StateEntry.java
index dc4acc9..d166a69 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateEntry.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateEntry.java
@@ -5,6 +5,7 @@ import com.badlogic.gdx.math.Vector3;
import ch.asynk.tankontank.engine.TileSet;
import ch.asynk.tankontank.engine.Orientation;
import ch.asynk.tankontank.game.Hex;
+import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;
public class StateEntry extends StateCommon
{
@@ -19,7 +20,7 @@ public class StateEntry extends StateCommon
activeUnit = ctrl.hud.getDockUnit();
entryPoint = ctrl.battle.getEntryPoint(activeUnit);
entryPoint.enable(Hex.AREA, true);
- ctrl.hud.show(false, false, false, false, false, ctrl.cfg.canCancel);
+ ctrl.hud.actionButtons.show(((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
x = activeUnit.getPosition().x;
y = activeUnit.getPosition().x;
z = activeUnit.getPosition().y;
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index 657c9bd..2f672c9 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -2,6 +2,7 @@ package ch.asynk.tankontank.game.states;
import ch.asynk.tankontank.game.Hex;
import ch.asynk.tankontank.game.Unit;
+import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;
public class StateMove extends StateCommon
{
@@ -9,8 +10,8 @@ public class StateMove extends StateCommon
public void enter(boolean fromSelect)
{
boolean moreThanOne = ((map.moveablePawns.size() + map.activatedPawns.size()) > 1);
- ctrl.hud.show(false, true, true, false, moreThanOne, ctrl.cfg.canCancel);
- ctrl.hud.moveBtn.setOn();
+ ctrl.hud.actionButtons.show(Buttons.ROTATE.b | Buttons.MOVE.b | ((moreThanOne) ? Buttons.DONE.b : 0) | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
+ ctrl.hud.actionButtons.setOn(Buttons.MOVE);
map.possiblePaths.clear();
if (fromSelect) {
diff --git a/core/src/ch/asynk/tankontank/game/states/StatePromote.java b/core/src/ch/asynk/tankontank/game/states/StatePromote.java
index 28fe2b5..6366d74 100644
--- a/core/src/ch/asynk/tankontank/game/states/StatePromote.java
+++ b/core/src/ch/asynk/tankontank/game/states/StatePromote.java
@@ -7,7 +7,7 @@ public class StatePromote extends StateCommon
@Override
public void enter(boolean flag)
{
- ctrl.hud.hide();
+ ctrl.hud.actionButtons.hide();
Unit unit = ctrl.player.promote(selectedUnit);
if (unit != null) {
ctrl.hud.notify(unit + " has been promoted");
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
index b35a856..a5547f9 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
@@ -1,6 +1,7 @@
package ch.asynk.tankontank.game.states;
import ch.asynk.tankontank.engine.Orientation;
+import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;
import ch.asynk.tankontank.TankOnTank;
@@ -15,8 +16,8 @@ public class StateRotate extends StateCommon
{
this.rotateOnly = rotateOnly;
- ctrl.hud.show(false, true, false, false, false, ctrl.cfg.canCancel);
- ctrl.hud.rotateBtn.setOn();
+ ctrl.hud.actionButtons.show(Buttons.ROTATE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
+ ctrl.hud.actionButtons.setOn(Buttons.ROTATE);
if (rotateOnly) {
// rotateBtn from Select state
@@ -64,7 +65,7 @@ public class StateRotate extends StateCommon
if (ctrl.cfg.mustValidate) {
map.hideDirections(to);
map.showOrientation(to, o);
- ctrl.hud.show(false, true, false, false, true, ctrl.cfg.canCancel);
+ ctrl.hud.actionButtons.show(Buttons.ROTATE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
} else
doRotation(o);
}
@@ -72,7 +73,7 @@ public class StateRotate extends StateCommon
@Override
public void abort()
{
- ctrl.hud.hide();
+ ctrl.hud.actionButtons.hide();
if (activeUnit.move.entryMove) {
map.leaveBoard(activeUnit);
ctrl.player.revertUnitEntry(activeUnit);
diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java
index 9d07c6a..19dbc73 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java
@@ -2,6 +2,7 @@ package ch.asynk.tankontank.game.states;
import ch.asynk.tankontank.game.Map;
import ch.asynk.tankontank.game.Ctrl;
+import ch.asynk.tankontank.game.hud.ActionButtons.Buttons;
public class StateSelect extends StateCommon
{
@@ -62,16 +63,14 @@ public class StateSelect extends StateCommon
if (moves > 0)
map.collectMoveablePawns(selectedUnit);
showPossibleTargetsMovesAssists(selectedUnit);
- ctrl.hud.show(
- ctrl.player.canPromote(selectedUnit),
- selectedUnit.canMove(),
- (moves > 0),
- (targets > 0),
- false,
- false
+ ctrl.hud.actionButtons.show(
+ ((ctrl.player.canPromote(selectedUnit)) ? Buttons.PROMOTE.b : 0 ) |
+ ((selectedUnit.canMove()) ? Buttons.ROTATE.b : 0 ) |
+ ((moves > 0) ? Buttons.MOVE.b : 0 ) |
+ ((targets > 0) ? Buttons.ATTACK.b : 0)
);
} else {
- ctrl.hud.hide();
+ ctrl.hud.actionButtons.hide();
map.clearAll();
}
if (selectedUnit != null) ctrl.hud.notify(selectedUnit.toString());