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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-14 12:31:15 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-14 12:31:15 +0100 |
commit | d2ee66dcf9adbaaf0ce96cc8005a9e1d53e681d9 (patch) | |
tree | 9d08b307638fcf8c7b5d0a149cc31bc4dcc18ce2 /core/src/ch/asynk/tankontank/game/hud | |
parent | 632d5304a38dd8598a2563b7788aa8a52880ff2d (diff) | |
download | RustAndDust-d2ee66dcf9adbaaf0ce96cc8005a9e1d53e681d9.zip RustAndDust-d2ee66dcf9adbaaf0ce96cc8005a9e1d53e681d9.tar.gz |
State ATTACK -> ENGAGE
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/hud')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/hud/ActionButtons.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java b/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java index 0da49eb..d936996 100644 --- a/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java +++ b/core/src/ch/asynk/tankontank/game/hud/ActionButtons.java @@ -17,7 +17,7 @@ public class ActionButtons extends Bg MOVE(0, 1), ROTATE( 1, 2), PROMOTE(2, 4), - ATTACK(3, 8), + ENGAGE(3, 8), DONE(4, 16), ABORT(5, 32), LAST(6, 0); @@ -51,7 +51,7 @@ public class ActionButtons extends Bg this.buttons[Buttons.MOVE.i] = new Button(atlas, "btn-move"); this.buttons[Buttons.ROTATE.i] = new Button(atlas, "btn-rotate"); this.buttons[Buttons.PROMOTE.i] = new Button(atlas, "btn-promote"); - this.buttons[Buttons.ATTACK.i] = new Button(atlas, "btn-attack"); + this.buttons[Buttons.ENGAGE.i] = new Button(atlas, "btn-attack"); this.buttons[Buttons.DONE.i] = new Button(atlas, "btn-check"); this.buttons[Buttons.ABORT.i] = new Button(atlas, "btn-cancel"); @@ -59,7 +59,7 @@ public class ActionButtons extends Bg this.states[Buttons.MOVE.i] = StateType.MOVE; this.states[Buttons.ROTATE.i] = StateType.ROTATE; this.states[Buttons.PROMOTE.i] = StateType.PROMOTE; - this.states[Buttons.ATTACK.i] = StateType.ATTACK; + this.states[Buttons.ENGAGE.i] = StateType.ENGAGE; this.states[Buttons.DONE.i] = StateType.DONE; this.states[Buttons.ABORT.i] = StateType.ABORT; } |