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authorJérémy Zurcher <jeremy@asynk.ch>2014-10-16 15:45:42 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-10-16 15:45:42 +0200
commita442f72cc0c308f415edc7332421ceb29539b459 (patch)
tree811a1967d15d97f50ba028776b74bbb5d8d3726b /core/src/ch/asynk/tankontank/game/Map.java
parent10acc97532eec265dabb697c67185dff387fe27b (diff)
downloadRustAndDust-a442f72cc0c308f415edc7332421ceb29539b459.zip
RustAndDust-a442f72cc0c308f415edc7332421ceb29539b459.tar.gz
Map*: recieves TankOnTank it construction
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/Map.java')
-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java11
1 files changed, 6 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index 4df7077..c4ce8bc 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -12,6 +12,7 @@ import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.GridPoint2;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+import ch.asynk.tankontank.TankOnTank;
import ch.asynk.tankontank.engine.Pawn;
import ch.asynk.tankontank.engine.Board;
import ch.asynk.tankontank.engine.Orientation;
@@ -38,12 +39,12 @@ public abstract class Map extends Board
protected abstract void setup();
- public Map(Ctrl ctrl, Factory factory, Board.Config cfg, AssetManager manager, String textureName)
+ public Map(final TankOnTank game, Board.Config cfg, String textureName)
{
- super(factory, cfg, manager.get(textureName, Texture.class));
- this.ctrl = ctrl;
- this.explosion = new SpriteAnimation(manager.get("data/explosion.png", Texture.class), 10, 4, 40);
- this.explosions = new SpriteAnimation(manager.get("data/explosions.png", Texture.class), 16, 8, 15);
+ super(game.factory, cfg, game.manager.get(textureName, Texture.class));
+ this.ctrl = game.ctrl;
+ this.explosion = new SpriteAnimation(game.manager.get("data/explosion.png", Texture.class), 10, 4, 40);
+ this.explosions = new SpriteAnimation(game.manager.get("data/explosions.png", Texture.class), 16, 8, 15);
setup();
}