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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-14 22:38:55 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-14 22:38:55 +0200
commit97f11378f27303addd8605a50d6a014267bd58fc (patch)
tree2444b88396c0e5b26a004258cfea8ad7f620458a /core/src/ch/asynk/tankontank/actors
parent711b0193dbefbaec96859fbafa735b217f401e77 (diff)
downloadRustAndDust-97f11378f27303addd8605a50d6a014267bd58fc.zip
RustAndDust-97f11378f27303addd8605a50d6a014267bd58fc.tar.gz
GameScreen tracks the touched cell, dragNdrop tiles
Diffstat (limited to 'core/src/ch/asynk/tankontank/actors')
-rw-r--r--core/src/ch/asynk/tankontank/actors/Tile.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/actors/Tile.java b/core/src/ch/asynk/tankontank/actors/Tile.java
index 42882d5..dbc2da0 100644
--- a/core/src/ch/asynk/tankontank/actors/Tile.java
+++ b/core/src/ch/asynk/tankontank/actors/Tile.java
@@ -12,6 +12,7 @@ import com.badlogic.gdx.math.GridPoint3;
public class Tile extends Image
{
+ public static final int DRAGGED_Z_INDEX = 10;
private static final float MOVE_TIME = 0.3f;
public GridPoint3 cell = new GridPoint3(-1, -1, 0);