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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-07 15:40:04 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-07 15:40:04 +0100
commitd88c5cc130025eb2a0214436a86c15dad2787589 (patch)
tree604355e533d9c5b7b316ddd4451c36498862436c /core/src/ch/asynk/rustanddust
parent6a87c1f59fd2fa379aeda871cf4535038756cb5e (diff)
downloadRustAndDust-d88c5cc130025eb2a0214436a86c15dad2787589.zip
RustAndDust-d88c5cc130025eb2a0214436a86c15dad2787589.tar.gz
Player: remove id from constructor
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Factory.java6
-rw-r--r--core/src/ch/asynk/rustanddust/game/Player.java11
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/Battle00.java6
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java6
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleTest.java6
-rw-r--r--core/src/ch/asynk/rustanddust/game/ctrl/Solo.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java5
7 files changed, 21 insertions, 23 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Factory.java b/core/src/ch/asynk/rustanddust/game/Factory.java
index 398ac70..5817ab9 100644
--- a/core/src/ch/asynk/rustanddust/game/Factory.java
+++ b/core/src/ch/asynk/rustanddust/game/Factory.java
@@ -105,12 +105,12 @@ public class Factory implements Board.TileBuilder, Disposable
return m;
}
- public Player getPlayer(int id, Army army)
+ public Player getPlayer(Army army)
{
if (army == Army.US)
- return new Player(id, Army.US);
+ return new Player(Army.US);
else
- return new Player(id, Army.GE);
+ return new Player(Army.GE);
}
public Unit getUnit(UnitCode code, boolean hq, boolean ace)
diff --git a/core/src/ch/asynk/rustanddust/game/Player.java b/core/src/ch/asynk/rustanddust/game/Player.java
index 1263ff4..b4b5772 100644
--- a/core/src/ch/asynk/rustanddust/game/Player.java
+++ b/core/src/ch/asynk/rustanddust/game/Player.java
@@ -7,7 +7,7 @@ public class Player
private static final float MOVE_TIME = 0.4f;
private static final int N = 10;
- private int id;
+ public int id;
private int turn;
private int apSpent;
private int ap;
@@ -23,9 +23,9 @@ public class Player
public int engagementWon;
public int engagementLost;
- public Player(int id, Army army)
+ public Player(Army army)
{
- this.id = id;
+ this.id = -1;
this.army = army;
this.units = new UnitList(N);
this.casualties = new UnitList(N);
@@ -47,11 +47,6 @@ public class Player
this.apSpent = apSpent;
}
- public int getId()
- {
- return id;
- }
-
public String getName()
{
return army.toString();
diff --git a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
index 1ede61e..c3ea89f 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
@@ -25,10 +25,10 @@ public class Battle00 extends BattleCommon
}
@Override
- protected void setPlayers(int idA, int idB)
+ protected void setPlayers()
{
- players[0] = factory.getPlayer(idA, Army.US);
- players[1] = factory.getPlayer(idB, Army.GE);
+ players[0] = factory.getPlayer(Army.US);
+ players[1] = factory.getPlayer(Army.GE);
}
@Override
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
index f80d01f..0e6b00b 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
@@ -32,7 +32,7 @@ public abstract class BattleCommon implements Battle
protected abstract Player getWinner();
protected abstract void setupMap();
protected abstract void setupPlayer();
- protected abstract void setPlayers(int idA, int idB);
+ protected abstract void setPlayers();
private int d6()
{
@@ -73,7 +73,9 @@ public abstract class BattleCommon implements Battle
public void init(Ctrl ctrl, int idA, int idB)
{
ctrl.map = this.map = factory.getMap(getMapType());
- setPlayers(idA, idB);
+ setPlayers();
+ players[0].id = idA;
+ players[1].id = idB;
setupMap();
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
index d2279cb..8255722 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
@@ -22,10 +22,10 @@ public class BattleTest extends BattleCommon
}
@Override
- protected void setPlayers(int idA, int idB)
+ protected void setPlayers()
{
- players[0] = factory.getPlayer(idA, Army.GE);
- players[1] = factory.getPlayer(idB, Army.US);
+ players[0] = factory.getPlayer(Army.GE);
+ players[1] = factory.getPlayer(Army.US);
}
@Override
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
index 212e5ad..58c1a4b 100644
--- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
+++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
@@ -42,11 +42,11 @@ public class Solo extends Ctrl
private void storeState()
{
- game.db.storeState(gameId, battle.getPlayer().getId(), battle.getOpponent().getId(), battle.unload(true));
+ game.db.storeState(gameId, battle.getPlayer().id, battle.getOpponent().id, battle.unload(true));
}
private void storeOrders()
{
- game.db.storeTurn(gameId, battle.getPlayer().getId(), battle.unload(false));
+ game.db.storeTurn(gameId, battle.getPlayer().id, battle.unload(false));
}
}
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java b/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java
index cc5f3c9..ec02762 100644
--- a/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java
+++ b/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java
@@ -65,7 +65,7 @@ public abstract class Map5Marshal extends Map4Orders
private void unload(Json json, Player player)
{
json.writeObjectStart();
- json.writeValue("id", player.getId());
+ json.writeValue("id", player.id);
json.writeValue("a", player.army);
json.writeArrayStart("v");
json.writeValue(player.getTurn());
@@ -279,7 +279,8 @@ public abstract class Map5Marshal extends Map4Orders
private Player loadPlayer(JsonValue v)
{
- Player p = new Player(v.getInt("id"), Army.valueOf(v.getString("a")));
+ Player p = new Player(Army.valueOf(v.getString("a")));
+ p.id = v.getInt("id");
JsonValue a = v.get("v");
p.setTurn(a.getInt(0), a.getInt(1), a.getInt(2));
p.actionCount = a.getInt(3);