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authorJérémy Zurcher <jeremy@asynk.ch>2016-02-20 21:21:48 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-02-20 21:21:48 +0100
commitd084a35f4c7f20a9f706ec7f31cf69054e675b6b (patch)
treee156b2ac37a9c1fe23fb19deee2e6c3f01c1a862 /core/src/ch/asynk/rustanddust
parentc37823b90e43591c90a5d51ba553858edd63ef98 (diff)
downloadRustAndDust-d084a35f4c7f20a9f706ec7f31cf69054e675b6b.zip
RustAndDust-d084a35f4c7f20a9f706ec7f31cf69054e675b6b.tar.gz
MenuScreen: use MenuCtrl
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r--core/src/ch/asynk/rustanddust/screens/MenuScreen.java81
1 files changed, 10 insertions, 71 deletions
diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
index ed757e2..e959a00 100644
--- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
+++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
@@ -15,10 +15,7 @@ import ch.asynk.rustanddust.RustAndDust;
import ch.asynk.rustanddust.ui.Label;
import ch.asynk.rustanddust.ui.Position;
import ch.asynk.rustanddust.ui.Widget;
-import ch.asynk.rustanddust.menu.MainMenu;
-import ch.asynk.rustanddust.menu.PlayMenu;
-import ch.asynk.rustanddust.menu.OptionsMenu;
-import ch.asynk.rustanddust.menu.TutorialsMenu;
+import ch.asynk.rustanddust.menu.MenuCtrl;
public class MenuScreen implements Screen
{
@@ -51,11 +48,7 @@ public class MenuScreen implements Screen
private Sprite usFlag;
private Label versionLabel;
- private MainMenu mainMenu;
- private PlayMenu playMenu;
- private OptionsMenu optionsMenu;
- private TutorialsMenu tutorialsMenu;
- private Widget currentMenu;
+ private MenuCtrl ctrl;
private final MenuCamera camera;
private final SpriteBatch batch;
@@ -85,68 +78,23 @@ public class MenuScreen implements Screen
this.versionLabel = new Label(game.font);
this.versionLabel.write("v21");
- this.mainMenu = new MainMenu(game);
- this.playMenu = new PlayMenu(game);
- this.optionsMenu = new OptionsMenu(game);
- this.tutorialsMenu = new TutorialsMenu(game);
- this.gamesMenu = new GamesMenu(game);
+ this.ctrl = new MenuCtrl(game);
Gdx.input.setInputProcessor(new InputAdapter() {
@Override
- public boolean touchDragged(int x, int y, int pointer)
- {
- int dx = (int) (dragPos.x - x);
- int dy = (int) (dragPos.y - y);
- dragPos.set(x, y);
- camera.uiUnproject(x, y, touch);
- // return drag(touch.x, touch.y, -dx, dy);
- return false;
- }
- @Override
public boolean touchDown(int x, int y, int pointer, int button)
{
- dragPos.set(x, y);
camera.uiUnproject(x, y, touch);
- return hit(touch.x, touch.y);
- }
- });
-
- currentMenu = mainMenu;
- currentMenu.visible = true;
- }
-
- private boolean hit(float x, float y)
- {
- if (currentMenu.hit(x, y)) {
- currentMenu.visible = false;
- if (currentMenu == mainMenu) {
- showNextMenu();
- } else if (currentMenu == playMenu) {
- currentMenu = mainMenu;
- if (playMenu.launch)
+ if (ctrl.hit(touch.x, touch.y))
startLoading();
- } else {
- currentMenu = mainMenu;
+ return true;
}
- currentMenu.visible = true;
- return true;
- }
-
- return false;
- }
-
- private void showNextMenu()
- {
- switch(mainMenu.getMenu()) {
- case PLAY: currentMenu = playMenu; break;
- case OPTIONS: currentMenu = optionsMenu; break;
- case TUTORIALS: currentMenu = tutorialsMenu; break;
- }
+ });
}
private void startLoading()
{
- mainMenu.visible = false;
+ ctrl.visible = false;
game.loadGameAssets();
gameAssetsLoading = true;
}
@@ -198,10 +146,7 @@ public class MenuScreen implements Screen
batch.setProjectionMatrix(camera.uiCombined());
batch.begin();
- mainMenu.draw(batch);
- playMenu.draw(batch);
- optionsMenu.draw(batch);
- tutorialsMenu.draw(batch);
+ ctrl.draw(batch);
batch.end();
}
@@ -226,10 +171,7 @@ public class MenuScreen implements Screen
setCenteredPosition(geFlag, xPath[n - 1], yPath[n - 1]);
versionLabel.setPosition(xPath[0] - 190, yPath[0]);
- mainMenu.setPosition();
- playMenu.setPosition();
- optionsMenu.setPosition();
- tutorialsMenu.setPosition();
+ ctrl.setPosition();
}
@Override
@@ -244,10 +186,7 @@ public class MenuScreen implements Screen
public void dispose()
{
versionLabel.dispose();
- mainMenu.dispose();
- playMenu.dispose();
- optionsMenu.dispose();
- tutorialsMenu.dispose();
+ ctrl.dispose();
}
@Override