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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-23 16:11:03 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-23 16:11:03 +0200 |
commit | bfb98786729afd0fd043d42e18dfd0eb5d5807a3 (patch) | |
tree | 5fc6f4c90fcb3a295a0e03f604b2a1501432b1a9 /core/src/ch/asynk/rustanddust | |
parent | d13316935979828d80094ccb4342bda1ac67e637 (diff) | |
download | RustAndDust-bfb98786729afd0fd043d42e18dfd0eb5d5807a3.zip RustAndDust-bfb98786729afd0fd043d42e18dfd0eb5d5807a3.tar.gz |
add PlayerRecord
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r-- | core/src/ch/asynk/rustanddust/util/PlayerRecord.java | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/util/PlayerRecord.java b/core/src/ch/asynk/rustanddust/util/PlayerRecord.java new file mode 100644 index 0000000..efd12de --- /dev/null +++ b/core/src/ch/asynk/rustanddust/util/PlayerRecord.java @@ -0,0 +1,85 @@ +package ch.asynk.rustanddust.util; + +import com.badlogic.gdx.utils.Pool; +import com.badlogic.gdx.utils.Disposable; + +import ch.asynk.rustanddust.ui.List; +import ch.asynk.rustanddust.engine.util.Collection; +import ch.asynk.rustanddust.engine.util.IterableArray; + +public class PlayerRecord implements List.ListElement, Disposable, Pool.Poolable +{ + public int id; + public String name; + public String email; + public String hash; + public String s; + + public static Collection<List.ListElement> list = new IterableArray<List.ListElement>(10); + + private static final Pool<PlayerRecord> gameRecordPool = new Pool<PlayerRecord>() + { + @Override + protected PlayerRecord newObject() { + return new PlayerRecord(); + } + }; + + public static void clearPool() + { + gameRecordPool.clear(); + } + + public static PlayerRecord get() + { + PlayerRecord r = gameRecordPool.obtain(); + return r; + } + + public static PlayerRecord get(int idx) + { + return (PlayerRecord) list.get(idx); + } + + public static PlayerRecord remove(int idx) + { + return (PlayerRecord) list.remove(idx); + } + + public static void clearList() + { + for(List.ListElement r : list) + ((PlayerRecord) r).dispose(); + list.clear(); + } + + public PlayerRecord() + { + } + + @Override + public void reset() + { + this.s = null; + } + + @Override + public void dispose() + { + gameRecordPool.free(this); + } + + @Override + public String s() + { + if (s == null) { + s = String.format("%s - %s", name , (hasEmail() ? "OK" : "-")); + } + return s; + } + + public boolean hasEmail() + { + return (this.email != null && !this.email.isEmpty()); + } +} |