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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-29 07:42:55 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-29 07:42:55 +0100
commit99f74fefd00c38a815316ed6ec2c84144a1e91ff (patch)
tree373199f4c642ae60cbe90f94e9bdfc378d1c7657 /core/src/ch/asynk/rustanddust
parenta0754c9374a698823cdf3ecbcc7dc77b124ccf6e (diff)
downloadRustAndDust-99f74fefd00c38a815316ed6ec2c84144a1e91ff.zip
RustAndDust-99f74fefd00c38a815316ed6ec2c84144a1e91ff.tar.gz
Unit: enable ace overlay if needed
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Unit.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Unit.java b/core/src/ch/asynk/rustanddust/game/Unit.java
index a3277b8..0027a18 100644
--- a/core/src/ch/asynk/rustanddust/game/Unit.java
+++ b/core/src/ch/asynk/rustanddust/game/Unit.java
@@ -76,6 +76,7 @@ public class Unit extends HeadedPawn
{
mpLeft = mp;
enableOverlay(HQ, isHq());
+ enableOverlay(ACE, isAce());
this.hasMoved = false;
this.hasFired = false;
updateDescr();