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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-02-22 06:48:26 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-02-22 06:48:26 +0100 |
commit | 8d9542b6f3a81119dbd076abc8484b6bd3b8c14d (patch) | |
tree | 3c82433de79a7a956f7005c98cf5dcb6013b739a /core/src/ch/asynk/rustanddust/menu | |
parent | 7da8beb96a470d919ccf4eee1311ac1958234689 (diff) | |
download | RustAndDust-8d9542b6f3a81119dbd076abc8484b6bd3b8c14d.zip RustAndDust-8d9542b6f3a81119dbd076abc8484b6bd3b8c14d.tar.gz |
use type and enter sounds
Diffstat (limited to 'core/src/ch/asynk/rustanddust/menu')
5 files changed, 25 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/MainMenu.java b/core/src/ch/asynk/rustanddust/menu/MainMenu.java index 6023ce8..7908c62 100644 --- a/core/src/ch/asynk/rustanddust/menu/MainMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/MainMenu.java @@ -42,10 +42,12 @@ public class MainMenu extends Patch implements MenuCtrl.Panel }; protected Label []labels; + private final RustAndDust game; public MainMenu(RustAndDust game) { super(game.bgPatch); + this.game = game; this.labels = new Label[Item.NONE.i]; for (int i = 0; i < Item.NONE.i; i++) labels[i] = new Label(game.font, 10); @@ -96,8 +98,10 @@ public class MainMenu extends Patch implements MenuCtrl.Panel { int idx = -1; for (int i = 0; i< Item.NONE.i; i ++) { - if (labels[i].hit(x, y)) + if (labels[i].hit(x, y)) { + game.typeSnd.play(); return Item.get(i).t; + } } return MenuCtrl.MenuType.NONE; diff --git a/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java b/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java index 960ada3..d84660b 100644 --- a/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java +++ b/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java @@ -47,7 +47,7 @@ public class MenuCtrl implements Disposable, Drawable this.panels[MenuType.OPTIONS.i] = new OptionsMenu(game); this.panels[MenuType.TUTORIALS.i] = new TutorialsMenu(game); this.panels[MenuType.PLAY.i] = new PlayMenu(game); - this.okCancel = new OkCancel(game.font, game.bgPatch, game.getUiRegion(game.UI_OK), game.getUiRegion(game.UI_CANCEL)); + this.okCancel = new OkCancel(game.font, game.bgPatch, game.getUiRegion(game.UI_OK), game.getUiRegion(game.UI_CANCEL), game.typeSnd); this.current = MenuType.MAIN; diff --git a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java index 146d38b..c99295e 100644 --- a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java @@ -161,19 +161,25 @@ public class OptionsMenu extends Patch implements MenuCtrl.Panel public MenuCtrl.MenuType touch(float x, float y) { if (okBtn.hit(x, y)) { + game.enterSnd.play(); apply(); return MenuCtrl.MenuType.MAIN; } else if (cancelBtn.hit(x, y)) { + game.typeSnd.play(); getValues(); return MenuCtrl.MenuType.MAIN; } else if (fxVolume.hit(x, y) || fxVolumeValue.hit(x, y)) { + game.typeSnd.play(); cycleFxVolume(); } else if (graphics.hit(x, y) || graphicsValue.hit(x, y)) { + game.typeSnd.play(); cycleGraphics(); } else { for (int i = 0; i < checkLabels.length; i++) { - if (checkLabels[i].hit(x, y)) + if (checkLabels[i].hit(x, y)) { + game.typeSnd.play(); checkValues[i] =! checkValues[i]; + } } } diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java index 1bac295..83e01d7 100644 --- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java @@ -118,6 +118,7 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel public MenuCtrl.MenuType touch(float x, float y) { if (objectivesPanel.hit(x, y)) { + game.typeSnd.play(); this.visible = true; objectivesPanel.visible = false; return MenuCtrl.MenuType.NONE; @@ -126,14 +127,19 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel if (!visible) return MenuCtrl.MenuType.NONE; if (okBtn.hit(x, y)) { + game.enterSnd.play(); return apply(); } else if (cancelBtn.hit(x, y)) { + game.typeSnd.play(); return MenuCtrl.MenuType.MAIN; } else if (gameMode.hit(x, y) || gameModeValue.hit(x, y)) { + game.typeSnd.play(); cycleGameMode(); } else if (battle.hit(x, y) || battleValue.hit(x, y)) { + game.typeSnd.play(); cycleBattle(); } else if (objectives.hit(x, y)) { + game.typeSnd.play(); this.visible = false; objectivesPanel.show(game.config.battle); } diff --git a/core/src/ch/asynk/rustanddust/menu/TutorialsMenu.java b/core/src/ch/asynk/rustanddust/menu/TutorialsMenu.java index 3224e29..202cea7 100644 --- a/core/src/ch/asynk/rustanddust/menu/TutorialsMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/TutorialsMenu.java @@ -12,6 +12,8 @@ public class TutorialsMenu extends Patch implements MenuCtrl.Panel public static int PADDING = 40; public static int TITLE_PADDING = 30; + private final RustAndDust game; + private Label title; private Label msg; protected Bg okBtn; @@ -19,6 +21,7 @@ public class TutorialsMenu extends Patch implements MenuCtrl.Panel public TutorialsMenu(RustAndDust game) { super(game.bgPatch); + this.game = game; this.okBtn = new Bg(game.getUiRegion(game.UI_OK)); this.title = new Label("- Tutorials", game.font); this.msg = new Label("Not implemented yet.\nPlease Visit:\nhttp://rustanddust.ch", game.font); @@ -62,8 +65,10 @@ public class TutorialsMenu extends Patch implements MenuCtrl.Panel @Override public MenuCtrl.MenuType touch(float x, float y) { - if (rect.contains(x, y) || okBtn.hit(x, y)) + if (rect.contains(x, y) || okBtn.hit(x, y)) { + game.enterSnd.play(); return MenuCtrl.MenuType.MAIN; + } return MenuCtrl.MenuType.NONE; } |