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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-03 15:31:32 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-03 15:31:32 +0200
commit79793cf2dd5cad2af5fa513a7213292d2ee53f86 (patch)
tree306e849be86d992a543e42c8e8ddec80d24795a6 /core/src/ch/asynk/rustanddust/menu
parentcff800a98e8aec4e454c5dc84fd4249b7127a1fd (diff)
downloadRustAndDust-79793cf2dd5cad2af5fa513a7213292d2ee53f86.zip
RustAndDust-79793cf2dd5cad2af5fa513a7213292d2ee53f86.tar.gz
OMG: add event queue, messages, replay, bounce animation, complete states rewrite ...
Diffstat (limited to 'core/src/ch/asynk/rustanddust/menu')
-rw-r--r--core/src/ch/asynk/rustanddust/menu/PlayMenu.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
index 78fbe85..3fd0d4e 100644
--- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
+++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
@@ -142,11 +142,11 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
return MenuCtrl.MenuType.OKKO;
} else if (resumeBtn.hit(x, y)) {
game.playType();
- return setConfig(Config.LoadMode.LOAD);
+ return setConfig(Config.LoadMode.RESUME);
} else if (replayBtn.hit(x, y)) {
game.playType();
- // TODO chose between : REPLAY_LAST / REPLAY_ALL
- return setConfig(Config.LoadMode.REPLAY_LAST);
+ // TODO chose between : REPLAY_CURRENT / REPLAY_ALL
+ return setConfig(Config.LoadMode.REPLAY_CURRENT);
} else if (list.hit(x, y)) {
if (i != getList().getIdx())
game.playType();