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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-31 02:45:03 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-31 02:45:03 +0100 |
commit | 262e589f1c42dc647aba5e7cfe82b43bf446fdab (patch) | |
tree | 66225f7d5fee8f9fb6e733e9922510528fc020d8 /core/src/ch/asynk/rustanddust/menu | |
parent | 5b359edb7a575838ba7ccc33fb5eefd946915b0d (diff) | |
download | RustAndDust-262e589f1c42dc647aba5e7cfe82b43bf446fdab.zip RustAndDust-262e589f1c42dc647aba5e7cfe82b43bf446fdab.tar.gz |
Options: remove 'Automatic Path' option
Diffstat (limited to 'core/src/ch/asynk/rustanddust/menu')
-rw-r--r-- | core/src/ch/asynk/rustanddust/menu/OptionsMenu.java | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java index e80d995..e3ff8cf 100644 --- a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java @@ -24,7 +24,6 @@ public class OptionsMenu extends Patch private String [] checkStrings = { "Debug", - "Automatic Path", "Show Enemy Possibilities", "Show Moves Assists", "Show Targets", @@ -77,11 +76,10 @@ public class OptionsMenu extends Patch private void getValues() { - checkValues[5] = game.config.showMoves; - checkValues[4] = game.config.showTargets; - checkValues[3] = game.config.showMoveAssists; - checkValues[2] = game.config.showEnemyPossibilities; - checkValues[1] = game.config.autoPath; + checkValues[4] = game.config.showMoves; + checkValues[3] = game.config.showTargets; + checkValues[2] = game.config.showMoveAssists; + checkValues[1] = game.config.showEnemyPossibilities; checkValues[0] = game.config.debug; fxVolumeIdx = (int) (game.config.fxVolume * 10); fxVolumeValue.write(fxStrings[fxVolumeIdx], fxVolumeValue.getX(), fxVolumeValue.getY()); @@ -91,11 +89,10 @@ public class OptionsMenu extends Patch private boolean apply() { - game.config.showMoves = checkValues[5]; - game.config.showTargets = checkValues[4]; - game.config.showMoveAssists = checkValues[3]; - game.config.showEnemyPossibilities = checkValues[2]; - game.config.autoPath = checkValues[1]; + game.config.showMoves = checkValues[4]; + game.config.showTargets = checkValues[3]; + game.config.showMoveAssists = checkValues[2]; + game.config.showEnemyPossibilities = checkValues[1]; game.config.debug = checkValues[0]; game.config.fxVolume = (fxVolumeIdx / 10.0f); game.config.graphics = game.config.graphics.get(graphicsIdx); |