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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-09 01:18:30 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-09 01:18:30 +0100
commitf501da949c577f954ed9f93535f782d0141f1510 (patch)
treed80ea6fa4d92746e9e6a58df45ae4876ab1dbf06 /core/src/ch/asynk/rustanddust/game
parent420562cd4b4edde63876271a2536d3118f329a2f (diff)
downloadRustAndDust-f501da949c577f954ed9f93535f782d0141f1510.zip
RustAndDust-f501da949c577f954ed9f93535f782d0141f1510.tar.gz
Ctrl: code reorder
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 8259a6c..23116db 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -21,7 +21,7 @@ import ch.asynk.rustanddust.game.states.StateWithdraw;
public class Ctrl implements Disposable
{
- private final RustAndDust game;
+ public final RustAndDust game;
public final Battle battle;
public Map map;
@@ -51,9 +51,9 @@ public class Ctrl implements Disposable
public Ctrl(final RustAndDust game, final Battle battle)
{
+ game.ctrl = this;
this.game = game;
this.battle = battle;
- game.ctrl = this;
this.selectState = new StateSelect();
this.pathState = new StateMove();