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authorJérémy Zurcher <jeremy@asynk.ch>2016-02-10 11:20:13 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-02-10 11:20:13 +0100
commit4f3e3b341317288bf2da57aca90d86a1e9c8f956 (patch)
tree641d5b7648800822dc00060580c9b75b141d6391 /core/src/ch/asynk/rustanddust/game/states
parent7901668249d2f0d9669a170cf7bf429bce02c48f (diff)
downloadRustAndDust-4f3e3b341317288bf2da57aca90d86a1e9c8f956.zip
RustAndDust-4f3e3b341317288bf2da57aca90d86a1e9c8f956.tar.gz
Battle,State: use entry and exit Zones from Unit and Map
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/states')
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateDeployment.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateMove.java9
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java6
4 files changed, 7 insertions, 12 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
index 1abac5a..516c058 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
@@ -73,7 +73,7 @@ public class StateDeployment extends StateCommon
{
activeUnit = unit;
if (entryZone != null) entryZone.enable(Hex.AREA, false);
- entryZone = ctrl.battle.getEntryZone(activeUnit);
+ entryZone = activeUnit.entryZone;
entryZone.enable(Hex.AREA, true);
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
index 3072396..16d5dd3 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
@@ -3,7 +3,6 @@ package ch.asynk.rustanddust.game.states;
import ch.asynk.rustanddust.ui.Position;
import ch.asynk.rustanddust.game.Hex;
import ch.asynk.rustanddust.game.Unit;
-import ch.asynk.rustanddust.game.Zone;
import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons;
public class StateMove extends StateCommon
@@ -181,8 +180,7 @@ public class StateMove extends StateCommon
{
if (unit.justEntered())
return false;
- Zone exitZone = ctrl.battle.getExitZone(unit);
- if ((exitZone == null) || !exitZone.contains(unit.getHex()))
+ if ((unit.exitZone == null) || !unit.exitZone.contains(unit.getHex()))
return false;
ctrl.setState(StateType.WITHDRAW);
return true;
@@ -190,10 +188,9 @@ public class StateMove extends StateCommon
private boolean checkExit(Unit unit, Hex hex)
{
- Zone exitZone = ctrl.battle.getExitZone(unit);
- if ((exitZone == null) || !exitZone.contains(hex))
+ if ((unit.exitZone == null) || !unit.exitZone.contains(hex))
return false;
- if (!map.pathsCanExit(exitZone.orientation))
+ if (!map.pathsCanExit(unit.exitZone.orientation))
return false;
ctrl.setState(StateType.WITHDRAW);
return true;
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
index 8c89f3b..bb975df 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
@@ -58,7 +58,7 @@ public class StateReinforcement extends StateCommon
activeUnit = unit;
if (entryZone != null)
entryZone.enable(Hex.AREA, false);
- entryZone = ctrl.battle.getEntryZone(activeUnit);
+ entryZone = activeUnit.entryZone;
entryZone.enable(Hex.AREA, true);
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
index 12bb3c4..921eecc 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
@@ -1,6 +1,5 @@
package ch.asynk.rustanddust.game.states;
-import ch.asynk.rustanddust.game.Zone;
import ch.asynk.rustanddust.game.Hex;
import ch.asynk.rustanddust.game.Unit;
import ch.asynk.rustanddust.RustAndDust;
@@ -36,7 +35,6 @@ public class StateWithdraw extends StateCommon
private StateType withdraw(Unit unit)
{
- Zone exitZone = ctrl.battle.getExitZone(unit);
Hex hex = unit.getHex();
// rotation
@@ -44,10 +42,10 @@ public class StateWithdraw extends StateCommon
map.pathsBuild(hex);
Hex exitHex = (Hex) map.pathsTo();
- if (!exitZone.contains(exitHex))
+ if (!unit.exitZone.contains(exitHex))
throw new RuntimeException(String.format("%s not in exitZone", exitHex));
- if (map.pathsChooseExit(exitZone.orientation) > 1)
+ if (map.pathsChooseExit(unit.exitZone.orientation) > 1)
RustAndDust.debug("ERROR: Withdraw pathsSize() == " + map.pathsSize());
unit.hideActiveable();