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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-26 23:52:10 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-26 23:52:10 +0100 |
commit | fe37e65deffa67e9f0dd738726ed553301634f20 (patch) | |
tree | 9e0e6b612a4afc892f5eb92bb44d1c6983282fec /core/src/ch/asynk/rustanddust/game/map | |
parent | dca8d22acbdd6b3ffd38050e08f969384d302555 (diff) | |
download | RustAndDust-fe37e65deffa67e9f0dd738726ed553301634f20.zip RustAndDust-fe37e65deffa67e9f0dd738726ed553301634f20.tar.gz |
game:HexSet -> engine:TileSet
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/map')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map2Moves.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java b/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java index c991d7e..3a29e95 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java @@ -3,24 +3,24 @@ package ch.asynk.rustanddust.game.map; import com.badlogic.gdx.graphics.Texture; import ch.asynk.rustanddust.RustAndDust; +import ch.asynk.rustanddust.engine.TileSet; import ch.asynk.rustanddust.engine.SelectedTile; import ch.asynk.rustanddust.engine.Orientation; import ch.asynk.rustanddust.engine.PathBuilder; import ch.asynk.rustanddust.game.Map; import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.Hex; -import ch.asynk.rustanddust.game.HexSet; public abstract class Map2Moves extends Map1Units { - protected final HexSet moves; + protected final TileSet moves; protected final PathBuilder paths; public Map2Moves(final RustAndDust game, Texture map, SelectedTile hex) { super(game, map, hex); - moves = new HexSet(this, 40); + moves = new TileSet(this, 40); paths = new PathBuilder(this, 10, 20, 5, 10); } @@ -46,7 +46,7 @@ public abstract class Map2Moves extends Map1Units public int movesCollect(Unit unit) { if (unit.canMove()) - return collectPossibleMoves(unit, moves.asTiles()); + return collectPossibleMoves(unit, moves); moves.clear(); return 0; |