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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-31 19:54:56 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-31 19:54:56 +0200 |
commit | bd48aec74bfaae670ec0bb9eae6d9d1b537ef10a (patch) | |
tree | 98c22802e8ad49f80fc7b8f89229989d9aa392ad /core/src/ch/asynk/rustanddust/game/map | |
parent | 1a658958d658a5e308b30c2e89aaa3aae223bbad (diff) | |
download | RustAndDust-bd48aec74bfaae670ec0bb9eae6d9d1b537ef10a.zip RustAndDust-bd48aec74bfaae670ec0bb9eae6d9d1b537ef10a.tar.gz |
Ctrl: add Event.Type.ANIMATIONS_DONE and use it
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/map')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map3Animations.java | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java b/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java index c97d332..d6614f1 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java @@ -140,8 +140,7 @@ public abstract class Map3Animations extends Map2Moves implements MoveToAnimatio if (soundId >= 0) { addAnimation( SoundAnimation.get(SoundAnimation.Action.FADE_OUT, sound, soundId, game.config.fxVolume, 0.5f)); soundId = -1; - return; - } - game.ctrl.animationsOver(); + } else + game.ctrl.postAnimationsDone(); } } |