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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-31 19:53:23 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-31 19:53:23 +0200
commit0d0eef8091803608cf6f9d12d194d5b1c7de334f (patch)
tree784673e6ba6c9c85e2d3498b6f10cd42a8909843 /core/src/ch/asynk/rustanddust/game/map
parent9e05554fc2356e4e91874f75e9b7dc9603ab8d08 (diff)
downloadRustAndDust-0d0eef8091803608cf6f9d12d194d5b1c7de334f.zip
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Board: animationsOver() -> animationsDone()
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/map')
-rw-r--r--core/src/ch/asynk/rustanddust/game/map/Map3Animations.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java b/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java
index 522e347..c97d332 100644
--- a/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java
+++ b/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java
@@ -135,7 +135,7 @@ public abstract class Map3Animations extends Map2Moves implements MoveToAnimatio
}
@Override
- protected void animationsOver()
+ protected void animationsDone()
{
if (soundId >= 0) {
addAnimation( SoundAnimation.get(SoundAnimation.Action.FADE_OUT, sound, soundId, game.config.fxVolume, 0.5f));