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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-04 12:25:48 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-04 12:25:48 +0200
commite89cb4f1a593603c9a2652ae612d61b0b0f1cb15 (patch)
treebc5a7acfa52d34cfb11659e06818e78f226d358b /core/src/ch/asynk/rustanddust/game/ctrl
parentb97164f63a37f8a5dee81fad2ee01fb28fce3fce (diff)
downloadRustAndDust-e89cb4f.zip
RustAndDust-e89cb4f.tar.gz
Battle: remove Ctrl from BattleCommon fields
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/ctrl')
-rw-r--r--core/src/ch/asynk/rustanddust/game/ctrl/Solo.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
index 29a8755..4821ec2 100644
--- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
+++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
@@ -22,7 +22,7 @@ public class Solo extends Ctrl
gameId = game.db.storeGameGetId(other, battle.getId(), game.config.gameMode.i);
battle.getPlayer().id = me;
battle.getOpponent().id = other;
- battle.initialDeployment();
+ battle.initialDeployment(this);
synched = true;
} else {
load(Marshal.Mode.MAP, r.map);