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authorJérémy Zurcher <jeremy@asynk.ch>2016-01-14 22:00:37 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-01-14 22:00:37 +0100
commit80d112498d3dbf5226490687d38e3059a18cc578 (patch)
tree7967ed8076085a3466e178e892621a380d059aa1 /core/src/ch/asynk/rustanddust/game/ctrl
parentf510ce9555e9cbc78c6d7e73fc7b22a1128c922b (diff)
downloadRustAndDust-80d112498d3dbf5226490687d38e3059a18cc578.zip
RustAndDust-80d112498d3dbf5226490687d38e3059a18cc578.tar.gz
add game.ctrl.solo: first step into multimode game
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/ctrl')
-rw-r--r--core/src/ch/asynk/rustanddust/game/ctrl/Solo.java13
1 files changed, 13 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
new file mode 100644
index 0000000..b1ad673
--- /dev/null
+++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
@@ -0,0 +1,13 @@
+package ch.asynk.rustanddust.game.ctrl;
+
+import ch.asynk.rustanddust.RustAndDust;
+import ch.asynk.rustanddust.game.Ctrl;
+import ch.asynk.rustanddust.game.Battle;
+
+public class Solo extends Ctrl
+{
+ public Solo(final RustAndDust game, final Battle battle)
+ {
+ super(game, battle);
+ }
+}