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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-22 15:09:40 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-22 15:09:40 +0100
commit1a1bddf6bf5de71604771ccf7a11ddab4ab7ceb5 (patch)
treeb1b0f6377432542b3392d524eb735a0d99adad42 /core/src/ch/asynk/rustanddust/game/ctrl
parent72583e54cb3823e2d86f0d80d7cc587f102e62ec (diff)
downloadRustAndDust-1a1bddf6bf5de71604771ccf7a11ddab4ab7ceb5.zip
RustAndDust-1a1bddf6bf5de71604771ccf7a11ddab4ab7ceb5.tar.gz
SQL: schema rewrite
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/ctrl')
-rw-r--r--core/src/ch/asynk/rustanddust/game/ctrl/Solo.java29
1 files changed, 21 insertions, 8 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
index 77bcc23..d7cda5c 100644
--- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
+++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
@@ -27,37 +27,50 @@ public class Solo extends Ctrl
battle.initialDeployment();
} else {
GameRecord r = game.db.loadGame(gameId);
- battle.load(Marshal.Mode.FULL, r.turn, r.payload);
- r.dispose();
+ if (r != null) {
+ battle.load(Marshal.Mode.STATE, r.turn, r.state);
+ battle.load(Marshal.Mode.ORDERS, r.turn, r.orders);
+ battle.getMap().clearMarshalUnits();
+ r.dispose();
+ } else
+ System.err.println("TODO : null GameRecord");
}
}
@Override
public void orderProcessedCb()
{
- // TODO
+ // FIXME what about multible orders actions, HQ actiovations
+ if (!isLoading())
+ storeOrders();
}
@Override
protected void actionDoneCb()
{
- storeGame();
+ storeState();
}
@Override
protected void turnDoneCb()
{
- storeGame();
+ storeState();
+ storeOrders();
storeTurn();
}
- private void storeGame()
+ private void storeState()
{
- game.db.storeGame(gameId, battle.getTurnCount(), battle.getPlayer().id, battle.unload(Marshal.Mode.FULL));
+ game.db.storeGameState(gameId, battle.getTurnCount(), battle.getPlayer().id, battle.unload(Marshal.Mode.STATE));
+ }
+
+ private void storeOrders()
+ {
+ game.db.storeGameOrders(gameId, battle.getTurnCount(), battle.getPlayer().id, battle.unload(Marshal.Mode.ORDERS));
}
private void storeTurn()
{
- game.db.storeTurn(gameId);
+ game.db.storeLastTurn(gameId);
}
}