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authorJérémy Zurcher <jeremy@asynk.ch>2016-01-31 02:04:05 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-01-31 02:04:05 +0100
commit26a607e23671227861febdf8fa3e04ce9e3fa7c2 (patch)
tree3f506617ebb45c5ac2c9f49605680ff06eb3176e /core/src/ch/asynk/rustanddust/game/Ctrl.java
parent20d918bb62eb6cb47e8950567d49db452dfd01e8 (diff)
downloadRustAndDust-26a607e23671227861febdf8fa3e04ce9e3fa7c2.zip
RustAndDust-26a607e23671227861febdf8fa3e04ce9e3fa7c2.tar.gz
Ctrl: add processAction, called within Map.actionDone()
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/Ctrl.java')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 6443372..36aa96f 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -47,6 +47,7 @@ public abstract class Ctrl implements Disposable
private StateType stateAfterAnimation;
public abstract void init();
+ protected abstract void processAction();
protected abstract void processTurn();
public static Ctrl getCtrl(final RustAndDust game)