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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-08 12:33:02 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-08 12:33:02 +0100 |
commit | 0844a815e5faa33c2fa9f4cd802f73aecbd3c075 (patch) | |
tree | 10e0839ffd0112e60311594304a2c7ccc8fe8055 /core/src/ch/asynk/rustanddust/game/Ctrl.java | |
parent | 6f6c34acd36d025634fe2cff399c2e366fd85e98 (diff) | |
download | RustAndDust-0844a815e5faa33c2fa9f4cd802f73aecbd3c075.zip RustAndDust-0844a815e5faa33c2fa9f4cd802f73aecbd3c075.tar.gz |
Map: go back from common API using UnitList
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/Ctrl.java')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index faa2bc7..5bc39a3 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -6,7 +6,6 @@ import com.badlogic.gdx.math.Vector3; import ch.asynk.rustanddust.RustAndDust; import ch.asynk.rustanddust.ui.Position; -import ch.asynk.rustanddust.game.Map.UnitType; import ch.asynk.rustanddust.game.State.StateType; import ch.asynk.rustanddust.game.states.StateSelect; import ch.asynk.rustanddust.game.states.StateMove; @@ -166,7 +165,7 @@ public class Ctrl implements Disposable if (nextState == StateType.DONE) { map.actionDone(); - if (map.unitsSize(UnitType.ACTIVATED) > 0) { + if (map.unitsActivatedSize() > 0) { RustAndDust.debug("Ctrl", "burn down 1AP"); hud.notify("1 Action Point burnt", 0.6f, Position.BOTTOM_CENTER, false); player.burnDownOneAp(); |