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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-10 11:29:42 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-10 11:29:42 +0100
commitd5f62f16d56ba549376c7ed06665e308bf8074ff (patch)
tree77ea5577567bdcee944fea6f2f3285db9b2724c4 /assets
parentd2a9e9d0f5dd0510daa1c344fe1676d4d1a6f868 (diff)
downloadRustAndDust-d5f62f16d56ba549376c7ed06665e308bf8074ff.zip
RustAndDust-d5f62f16d56ba549376c7ed06665e308bf8074ff.tar.gz
data -> assets: use TexturePacker instead of packer plugin
Diffstat (limited to 'assets')
-rw-r--r--assets/build.gradle70
-rw-r--r--assets/hex-overlays/00_fog.pngbin0 -> 10897 bytes
-rw-r--r--assets/hex-overlays/01_select.pngbin0 -> 16313 bytes
-rw-r--r--assets/hex-overlays/02_area.pngbin0 -> 10895 bytes
-rw-r--r--assets/hex-overlays/03_move.pngbin0 -> 7608 bytes
-rw-r--r--assets/hex-overlays/04_directions.pngbin0 -> 3660 bytes
-rw-r--r--assets/hex-overlays/05_orientation.pngbin0 -> 691 bytes
-rw-r--r--assets/hex-overlays/06_objective.pngbin0 -> 24482 bytes
-rw-r--r--assets/hex-overlays/07_hold_objective.pngbin0 -> 23747 bytes
-rw-r--r--assets/hex-overlays/08_objective_ge.pngbin0 -> 5861 bytes
-rw-r--r--assets/hex-overlays/09_objective_us.pngbin0 -> 12159 bytes
-rw-r--r--assets/hud/aps.pngbin0 -> 4154 bytes
-rw-r--r--assets/hud/attack.pngbin0 -> 390 bytes
-rw-r--r--assets/hud/cancel.pngbin0 -> 2037 bytes
-rw-r--r--assets/hud/defense.pngbin0 -> 271 bytes
-rw-r--r--assets/hud/disabled.pngbin0 -> 223 bytes
-rw-r--r--assets/hud/ge-flag.pngbin0 -> 1929 bytes
-rw-r--r--assets/hud/ok.pngbin0 -> 1406 bytes
-rw-r--r--assets/hud/promote.pngbin0 -> 5346 bytes
-rw-r--r--assets/hud/reinforcement-selected.pngbin0 -> 23187 bytes
-rw-r--r--assets/hud/reinforcement.pngbin0 -> 5139 bytes
-rw-r--r--assets/hud/stars.pngbin0 -> 2170 bytes
-rw-r--r--assets/hud/turns.pngbin0 -> 3270 bytes
-rw-r--r--assets/hud/us-flag.pngbin0 -> 3430 bytes
-rw-r--r--assets/hud/veteran-black.pngbin0 -> 8980 bytes
-rw-r--r--assets/hud/veteran-white.pngbin0 -> 9306 bytes
-rw-r--r--assets/images/dice.pngbin0 -> 179735 bytes
-rw-r--r--assets/images/explosion.pngbin0 -> 235866 bytes
-rw-r--r--assets/images/explosions.pngbin0 -> 722297 bytes
-rw-r--r--assets/images/hex.pngbin0 -> 37056 bytes
-rw-r--r--assets/images/icon.pngbin0 -> 2319 bytes
-rw-r--r--assets/images/infantry_fire.pngbin0 -> 1449 bytes
-rw-r--r--assets/images/loading.pngbin0 -> 633965 bytes
-rw-r--r--assets/images/map_a.pngbin0 -> 2962471 bytes
-rw-r--r--assets/images/map_b.pngbin0 -> 2953029 bytes
-rw-r--r--assets/images/tank_fire.pngbin0 -> 55453 bytes
-rw-r--r--assets/images/unit.pngbin0 -> 4849 bytes
-rw-r--r--assets/raw/00_move.pngbin0 -> 14933 bytes
-rw-r--r--assets/raw/03_move.pngbin0 -> 27747 bytes
-rw-r--r--assets/raw/04_directions.pngbin0 -> 14071 bytes
-rw-r--r--assets/raw/ace.pngbin0 -> 17386 bytes
-rw-r--r--assets/raw/aflfont.ttfbin0 -> 119808 bytes
-rw-r--r--assets/raw/ap_spent.pngbin0 -> 24185 bytes
-rw-r--r--assets/raw/aps.pngbin0 -> 4154 bytes
-rw-r--r--assets/raw/attack.mp3bin0 -> 51826 bytes
-rw-r--r--assets/raw/back.pngbin0 -> 17872 bytes
-rw-r--r--assets/raw/btn-cancel-down.pngbin0 -> 4486 bytes
-rw-r--r--assets/raw/btn-cancel-on.pngbin0 -> 6978 bytes
-rw-r--r--assets/raw/btn-cancel-up.pngbin0 -> 8958 bytes
-rw-r--r--assets/raw/btn-cancel.pngbin0 -> 2037 bytes
-rw-r--r--assets/raw/btn-check-down.pngbin0 -> 1456 bytes
-rw-r--r--assets/raw/btn-check-on.pngbin0 -> 3131 bytes
-rw-r--r--assets/raw/btn-check-up.pngbin0 -> 5272 bytes
-rw-r--r--assets/raw/btn-engage-down.pngbin0 -> 2134 bytes
-rw-r--r--assets/raw/btn-engage-on.pngbin0 -> 5370 bytes
-rw-r--r--assets/raw/btn-engage-up.pngbin0 -> 8509 bytes
-rw-r--r--assets/raw/btn-move-down.pngbin0 -> 4142 bytes
-rw-r--r--assets/raw/btn-move-on.pngbin0 -> 5868 bytes
-rw-r--r--assets/raw/btn-move-up.pngbin0 -> 7042 bytes
-rw-r--r--assets/raw/btn-ok.pngbin0 -> 1406 bytes
-rw-r--r--assets/raw/btn-promote-down.pngbin0 -> 5224 bytes
-rw-r--r--assets/raw/btn-promote-on.pngbin0 -> 5599 bytes
-rw-r--r--assets/raw/btn-promote-up.pngbin0 -> 5381 bytes
-rw-r--r--assets/raw/btn-rotate-down.pngbin0 -> 1922 bytes
-rw-r--r--assets/raw/btn-rotate-on.pngbin0 -> 4370 bytes
-rw-r--r--assets/raw/btn-rotate-up.pngbin0 -> 7234 bytes
-rw-r--r--assets/raw/cancel.pngbin0 -> 937 bytes
-rw-r--r--assets/raw/disabled.pngbin0 -> 367 bytes
-rw-r--r--assets/raw/ge-black.pngbin0 -> 7787 bytes
-rw-r--r--assets/raw/ge-blue.pngbin0 -> 2472 bytes
-rw-r--r--assets/raw/ge-flag.pngbin0 -> 1929 bytes
-rw-r--r--assets/raw/ge-green.pngbin0 -> 2469 bytes
-rw-r--r--assets/raw/ge-head.pngbin0 -> 265 bytes
-rw-r--r--assets/raw/ge-red.pngbin0 -> 2471 bytes
-rw-r--r--assets/raw/hex.xcfbin0 -> 3376 bytes
-rw-r--r--assets/raw/hiero.jarbin0 -> 9514359 bytes
-rw-r--r--assets/raw/loading.xcfbin0 -> 1740569 bytes
-rw-r--r--assets/raw/move.pngbin0 -> 21044 bytes
-rw-r--r--assets/raw/ok.pngbin0 -> 6813 bytes
-rw-r--r--assets/raw/order.pngbin0 -> 4687 bytes
-rw-r--r--assets/raw/reinforcement-selected.pngbin0 -> 23187 bytes
-rw-r--r--assets/raw/reinforcement.pngbin0 -> 5139 bytes
-rw-r--r--assets/raw/rotate.pngbin0 -> 9753 bytes
-rw-r--r--assets/raw/shot.pngbin0 -> 15972 bytes
-rw-r--r--assets/raw/target.pngbin0 -> 35868 bytes
-rw-r--r--assets/raw/turn_back.pngbin0 -> 18221 bytes
-rw-r--r--assets/raw/turn_front.pngbin0 -> 17210 bytes
-rw-r--r--assets/raw/turns.pngbin0 -> 3270 bytes
-rw-r--r--assets/raw/us-black.pngbin0 -> 104031 bytes
-rw-r--r--assets/raw/us-blue.pngbin0 -> 13200 bytes
-rw-r--r--assets/raw/us-flag.pngbin0 -> 3430 bytes
-rw-r--r--assets/raw/us-green.pngbin0 -> 13011 bytes
-rw-r--r--assets/raw/us-head.pngbin0 -> 278 bytes
-rw-r--r--assets/raw/us-pawn.pngbin0 -> 5881 bytes
-rw-r--r--assets/raw/us-red.pngbin0 -> 12588 bytes
-rw-r--r--assets/raw/us.pngbin0 -> 88268 bytes
-rw-r--r--assets/raw/veteran_typewriter.ttfbin0 -> 52548 bytes
-rw-r--r--assets/skin/default.fnt101
-rw-r--r--assets/skin/uiskin.atlas198
-rw-r--r--assets/skin/uiskin.json64
-rw-r--r--assets/skin/uiskin.pngbin0 -> 22779 bytes
-rw-r--r--assets/skin/veteran-black.pngbin0 -> 8980 bytes
-rw-r--r--assets/skin/veteran-white.pngbin0 -> 9306 bytes
-rw-r--r--assets/skin/veteran.fnt100
-rw-r--r--assets/sounds/dice.mp3bin0 -> 17198 bytes
-rw-r--r--assets/sounds/explosion.mp3bin0 -> 56005 bytes
-rw-r--r--assets/sounds/explosion_short.mp3bin0 -> 23404 bytes
-rw-r--r--assets/sounds/infantry_fire.mp3bin0 -> 42774 bytes
-rw-r--r--assets/sounds/move.mp3bin0 -> 79829 bytes
-rw-r--r--assets/sounds/promote.mp3bin0 -> 21732 bytes
-rw-r--r--assets/sounds/tank_fire.mp3bin0 -> 72306 bytes
-rw-r--r--assets/sounds/tank_fire_short.mp3bin0 -> 14209 bytes
-rw-r--r--assets/unit-overlays/00_move.pngbin0 -> 27747 bytes
-rw-r--r--assets/unit-overlays/01_target.pngbin0 -> 2869 bytes
-rw-r--r--assets/unit-overlays/02_fire.pngbin0 -> 8137 bytes
-rw-r--r--assets/unit-overlays/03_may_fire.pngbin0 -> 4550 bytes
-rw-r--r--assets/unit-overlays/04_ace.pngbin0 -> 8121 bytes
-rw-r--r--assets/unit-overlays/05_hq.pngbin0 -> 1994 bytes
-rw-r--r--assets/units/ge-at-gun.pngbin0 -> 24241 bytes
-rw-r--r--assets/units/ge-head.pngbin0 -> 847 bytes
-rw-r--r--assets/units/ge-infantry.pngbin0 -> 24975 bytes
-rw-r--r--assets/units/ge-kingtiger.pngbin0 -> 21611 bytes
-rw-r--r--assets/units/ge-panzer-iv-hq.pngbin0 -> 24495 bytes
-rw-r--r--assets/units/ge-panzer-iv.pngbin0 -> 23997 bytes
-rw-r--r--assets/units/ge-tiger.pngbin0 -> 22277 bytes
-rw-r--r--assets/units/ge-wespe.pngbin0 -> 23084 bytes
-rw-r--r--assets/units/us-at-gun.pngbin0 -> 24693 bytes
-rw-r--r--assets/units/us-head.pngbin0 -> 1074 bytes
-rw-r--r--assets/units/us-infantry.pngbin0 -> 26139 bytes
-rw-r--r--assets/units/us-pershing-hq.pngbin0 -> 24763 bytes
-rw-r--r--assets/units/us-pershing.pngbin0 -> 29109 bytes
-rw-r--r--assets/units/us-priest.pngbin0 -> 24587 bytes
-rw-r--r--assets/units/us-sherman-head.pngbin0 -> 24591 bytes
-rw-r--r--assets/units/us-sherman-hq.pngbin0 -> 25383 bytes
-rw-r--r--assets/units/us-sherman.pngbin0 -> 3923 bytes
-rw-r--r--assets/units/us-wolverine.pngbin0 -> 25188 bytes
136 files changed, 533 insertions, 0 deletions
diff --git a/assets/build.gradle b/assets/build.gradle
new file mode 100644
index 0000000..808ae80
--- /dev/null
+++ b/assets/build.gradle
@@ -0,0 +1,70 @@
+configurations {
+ texturePacker
+}
+
+dependencies {
+ texturePacker "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
+}
+
+defaultTasks 'build'
+
+task clean(type: Delete) {
+ delete '../android/assets'
+ doFirst {
+ println "Delete android/assets"
+ }
+}
+
+task copySkin(type: Copy) {
+ from 'skin'
+ into '../android/assets/skin'
+}
+
+task copyImages(type: Copy) {
+ from 'images'
+ into '../android/assets/data'
+}
+
+task copySounds(type: Copy) {
+ from 'sounds'
+ into '../android/assets/sounds'
+}
+
+task packHud(type: JavaExec) {
+ main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
+ classpath = configurations.texturePacker
+ args = ['../assets/hud', '../android/assets/data', 'hud']
+}
+
+task packUnits(type: JavaExec) {
+ main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
+ classpath = configurations.texturePacker
+ args = ['../assets/units', '../android/assets/data', 'units']
+}
+
+task packUnitOverlays(type: JavaExec) {
+ main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
+ classpath = configurations.texturePacker
+ args = ['../assets/unit-overlays', '../android/assets/data', 'unit-overlays']
+}
+
+task packHexOverlays(type: JavaExec) {
+ main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
+ classpath = configurations.texturePacker
+ args = ['../assets/hex-overlays', '../android/assets/data', 'hex-overlays']
+}
+
+/* task buildUI(dependsOn: ["processXHDPI"]) { */
+task build(dependsOn: clean) {
+ description "Builds the skin at various DPIs"
+ doFirst {
+ println "Packing the textures..."
+ }
+ doLast {
+ println "Finished"
+ }
+}
+
+build.dependsOn {
+ tasks.findAll { task -> (task.name.startsWith('pack') || task.name.startsWith('copy')) }
+}
diff --git a/assets/hex-overlays/00_fog.png b/assets/hex-overlays/00_fog.png
new file mode 100644
index 0000000..7d85d98
--- /dev/null
+++ b/assets/hex-overlays/00_fog.png
Binary files differ
diff --git a/assets/hex-overlays/01_select.png b/assets/hex-overlays/01_select.png
new file mode 100644
index 0000000..f0b4320
--- /dev/null
+++ b/assets/hex-overlays/01_select.png
Binary files differ
diff --git a/assets/hex-overlays/02_area.png b/assets/hex-overlays/02_area.png
new file mode 100644
index 0000000..78b8f75
--- /dev/null
+++ b/assets/hex-overlays/02_area.png
Binary files differ
diff --git a/assets/hex-overlays/03_move.png b/assets/hex-overlays/03_move.png
new file mode 100644
index 0000000..17bafe9
--- /dev/null
+++ b/assets/hex-overlays/03_move.png
Binary files differ
diff --git a/assets/hex-overlays/04_directions.png b/assets/hex-overlays/04_directions.png
new file mode 100644
index 0000000..4d3ced9
--- /dev/null
+++ b/assets/hex-overlays/04_directions.png
Binary files differ
diff --git a/assets/hex-overlays/05_orientation.png b/assets/hex-overlays/05_orientation.png
new file mode 100644
index 0000000..2b1d06d
--- /dev/null
+++ b/assets/hex-overlays/05_orientation.png
Binary files differ
diff --git a/assets/hex-overlays/06_objective.png b/assets/hex-overlays/06_objective.png
new file mode 100644
index 0000000..11e5178
--- /dev/null
+++ b/assets/hex-overlays/06_objective.png
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diff --git a/assets/hex-overlays/07_hold_objective.png b/assets/hex-overlays/07_hold_objective.png
new file mode 100644
index 0000000..e076771
--- /dev/null
+++ b/assets/hex-overlays/07_hold_objective.png
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diff --git a/assets/hex-overlays/08_objective_ge.png b/assets/hex-overlays/08_objective_ge.png
new file mode 100644
index 0000000..076be81
--- /dev/null
+++ b/assets/hex-overlays/08_objective_ge.png
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diff --git a/assets/hex-overlays/09_objective_us.png b/assets/hex-overlays/09_objective_us.png
new file mode 100644
index 0000000..1f4b754
--- /dev/null
+++ b/assets/hex-overlays/09_objective_us.png
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diff --git a/assets/hud/aps.png b/assets/hud/aps.png
new file mode 100644
index 0000000..cff4123
--- /dev/null
+++ b/assets/hud/aps.png
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diff --git a/assets/hud/attack.png b/assets/hud/attack.png
new file mode 100644
index 0000000..ca4766b
--- /dev/null
+++ b/assets/hud/attack.png
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diff --git a/assets/hud/cancel.png b/assets/hud/cancel.png
new file mode 100644
index 0000000..910854d
--- /dev/null
+++ b/assets/hud/cancel.png
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diff --git a/assets/hud/defense.png b/assets/hud/defense.png
new file mode 100644
index 0000000..cf6e580
--- /dev/null
+++ b/assets/hud/defense.png
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diff --git a/assets/hud/disabled.png b/assets/hud/disabled.png
new file mode 100644
index 0000000..70cc80b
--- /dev/null
+++ b/assets/hud/disabled.png
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diff --git a/assets/hud/ge-flag.png b/assets/hud/ge-flag.png
new file mode 100644
index 0000000..1058b42
--- /dev/null
+++ b/assets/hud/ge-flag.png
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diff --git a/assets/hud/ok.png b/assets/hud/ok.png
new file mode 100644
index 0000000..69f094a
--- /dev/null
+++ b/assets/hud/ok.png
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diff --git a/assets/hud/promote.png b/assets/hud/promote.png
new file mode 100644
index 0000000..d030756
--- /dev/null
+++ b/assets/hud/promote.png
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diff --git a/assets/hud/reinforcement-selected.png b/assets/hud/reinforcement-selected.png
new file mode 100644
index 0000000..07162df
--- /dev/null
+++ b/assets/hud/reinforcement-selected.png
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diff --git a/assets/hud/reinforcement.png b/assets/hud/reinforcement.png
new file mode 100644
index 0000000..3b90e92
--- /dev/null
+++ b/assets/hud/reinforcement.png
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diff --git a/assets/hud/stars.png b/assets/hud/stars.png
new file mode 100644
index 0000000..c0acafe
--- /dev/null
+++ b/assets/hud/stars.png
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diff --git a/assets/hud/turns.png b/assets/hud/turns.png
new file mode 100644
index 0000000..261bfce
--- /dev/null
+++ b/assets/hud/turns.png
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diff --git a/assets/hud/us-flag.png b/assets/hud/us-flag.png
new file mode 100644
index 0000000..7731b7d
--- /dev/null
+++ b/assets/hud/us-flag.png
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diff --git a/assets/hud/veteran-black.png b/assets/hud/veteran-black.png
new file mode 100644
index 0000000..ea5fcbe
--- /dev/null
+++ b/assets/hud/veteran-black.png
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diff --git a/assets/hud/veteran-white.png b/assets/hud/veteran-white.png
new file mode 100644
index 0000000..daa70d9
--- /dev/null
+++ b/assets/hud/veteran-white.png
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diff --git a/assets/images/dice.png b/assets/images/dice.png
new file mode 100644
index 0000000..6ca96ec
--- /dev/null
+++ b/assets/images/dice.png
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diff --git a/assets/images/explosion.png b/assets/images/explosion.png
new file mode 100644
index 0000000..82c56cb
--- /dev/null
+++ b/assets/images/explosion.png
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diff --git a/assets/images/explosions.png b/assets/images/explosions.png
new file mode 100644
index 0000000..ad8058d
--- /dev/null
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diff --git a/assets/images/hex.png b/assets/images/hex.png
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--- /dev/null
+++ b/assets/images/icon.png
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diff --git a/assets/images/infantry_fire.png b/assets/images/infantry_fire.png
new file mode 100644
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--- /dev/null
+++ b/assets/images/infantry_fire.png
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--- /dev/null
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diff --git a/assets/images/map_a.png b/assets/images/map_a.png
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+++ b/assets/images/map_a.png
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diff --git a/assets/images/map_b.png b/assets/images/map_b.png
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diff --git a/assets/images/tank_fire.png b/assets/images/tank_fire.png
new file mode 100644
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--- /dev/null
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diff --git a/assets/raw/00_move.png b/assets/raw/00_move.png
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diff --git a/assets/raw/04_directions.png b/assets/raw/04_directions.png
new file mode 100644
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diff --git a/assets/raw/attack.mp3 b/assets/raw/attack.mp3
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diff --git a/assets/raw/btn-cancel-down.png b/assets/raw/btn-cancel-down.png
new file mode 100644
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--- /dev/null
+++ b/assets/raw/btn-cancel-down.png
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diff --git a/assets/raw/btn-cancel-on.png b/assets/raw/btn-cancel-on.png
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diff --git a/assets/raw/btn-cancel.png b/assets/raw/btn-cancel.png
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diff --git a/assets/raw/btn-check-on.png b/assets/raw/btn-check-on.png
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+ split: 2, 2, 2, 2
+ orig: 8, 8
+ offset: 0, 0
+ index: -1
+default-pane
+ rotate: false
+ xy: 11, 1
+ size: 5, 3
+ split: 1, 1, 1, 1
+ orig: 5, 3
+ offset: 0, 0
+ index: -1
+default-rect-pad
+ rotate: false
+ xy: 11, 1
+ size: 5, 3
+ split: 1, 1, 1, 1
+ orig: 5, 3
+ offset: 0, 0
+ index: -1
+default-splitpane
+ rotate: false
+ xy: 17, 1
+ size: 5, 3
+ split: 0, 5, 0, 0
+ orig: 5, 3
+ offset: 0, 0
+ index: -1
+cursor
+ rotate: false
+ xy: 23, 1
+ size: 3, 3
+ split: 1, 1, 1, 1
+ orig: 3, 3
+ offset: 0, 0
+ index: -1
+default-splitpane-vertical
+ rotate: false
+ xy: 125, 29
+ size: 3, 5
+ split: 0, 0, 0, 5
+ orig: 3, 5
+ offset: 0, 0
+ index: -1
+default-rect-down
+ rotate: false
+ xy: 170, 46
+ size: 3, 3
+ split: 1, 1, 1, 1
+ orig: 3, 3
+ offset: 0, 0
+ index: -1
+default-rect
+ rotate: false
+ xy: 38, 25
+ size: 3, 3
+ split: 1, 1, 1, 1
+ orig: 3, 3
+ offset: 0, 0
+ index: -1
+default-select-selection
+ rotate: false
+ xy: 26, 16
+ size: 3, 3
+ split: 1, 1, 1, 1
+ orig: 3, 3
+ offset: 0, 0
+ index: -1
+default-pane-noborder
+ rotate: false
+ xy: 129, 33
+ size: 1, 1
+ split: 0, 0, 0, 0
+ orig: 1, 1
+ offset: 0, 0
+ index: -1
+selection
+ rotate: false
+ xy: 170, 44
+ size: 1, 1
+ orig: 1, 1
+ offset: 0, 0
+ index: -1
+white
+ rotate: false
+ xy: 174, 48
+ size: 1, 1
+ orig: 1, 1
+ offset: 0, 0
+ index: -1
diff --git a/assets/skin/uiskin.json b/assets/skin/uiskin.json
new file mode 100644
index 0000000..f14c6af
--- /dev/null
+++ b/assets/skin/uiskin.json
@@ -0,0 +1,64 @@
+{
+com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: veteran.fnt } },
+com.badlogic.gdx.graphics.Color: {
+ green: { a: 1, b: 0, g: 1, r: 0 },
+ white: { a: 1, b: 1, g: 1, r: 1 },
+ red: { a: 1, b: 0, g: 0, r: 1 },
+ black: { a: 1, b: 0, g: 0, r: 0 }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
+ dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
+ default: { down: default-round-down, up: default-round },
+ toggle: { down: default-round-down, checked: default-round-down, up: default-round }
+},
+com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
+ default: { down: default-round-down, up: default-round, font: default-font, fontColor: white },
+ toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red }
+},
+com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
+ default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
+ default: {
+ font: default-font, fontColor: white, background: default-select,
+ scrollStyle: default,
+ listStyle: { font: default-font, selection: default-select-selection }
+ }
+},
+com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
+ default-vertical: { handle: default-splitpane-vertical },
+ default-horizontal: { handle: default-splitpane }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
+ default: { titleFont: default-font, background: default-window, titleFontColor: white },
+ dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim }
+},
+com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
+ default-horizontal: { background: default-slider, knob: default-slider-knob },
+ default-vertical: { background: default-slider, knob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
+ default-horizontal: { background: default-slider, knob: default-slider-knob },
+ default-vertical: { background: default-slider, knob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
+ default: { font: default-font, fontColor: white }
+},
+com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
+ default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor }
+},
+com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
+ default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white }
+},
+com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
+ default: { fontColorUnselected: white, selection: selection, fontColorSelected: white, font: default-font }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
+ default: { background: default-pane, knob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: {
+ default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection }
+}
+}
diff --git a/assets/skin/uiskin.png b/assets/skin/uiskin.png
new file mode 100644
index 0000000..f51c5bd
--- /dev/null
+++ b/assets/skin/uiskin.png
Binary files differ
diff --git a/assets/skin/veteran-black.png b/assets/skin/veteran-black.png
new file mode 100644
index 0000000..ea5fcbe
--- /dev/null
+++ b/assets/skin/veteran-black.png
Binary files differ
diff --git a/assets/skin/veteran-white.png b/assets/skin/veteran-white.png
new file mode 100644
index 0000000..daa70d9
--- /dev/null
+++ b/assets/skin/veteran-white.png
Binary files differ
diff --git a/assets/skin/veteran.fnt b/assets/skin/veteran.fnt
new file mode 100644
index 0000000..b5e400f
--- /dev/null
+++ b/assets/skin/veteran.fnt
@@ -0,0 +1,100 @@
+info face=font size=22 bold=0 italic=0 charset= unicode= stretchH=100 smooth=1 aa=1 padding=2,2,2,2 spacing=0,0 outline=0
+common lineHeight=24 base=18 scaleW=118 scaleH=391 pages=1 packed=0
+page id=0 file="veteran-white.png"
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diff --git a/assets/sounds/dice.mp3 b/assets/sounds/dice.mp3
new file mode 100644
index 0000000..0461430
--- /dev/null
+++ b/assets/sounds/dice.mp3
Binary files differ
diff --git a/assets/sounds/explosion.mp3 b/assets/sounds/explosion.mp3
new file mode 100644
index 0000000..3e53a61
--- /dev/null
+++ b/assets/sounds/explosion.mp3
Binary files differ
diff --git a/assets/sounds/explosion_short.mp3 b/assets/sounds/explosion_short.mp3
new file mode 100644
index 0000000..a19bfa5
--- /dev/null
+++ b/assets/sounds/explosion_short.mp3
Binary files differ
diff --git a/assets/sounds/infantry_fire.mp3 b/assets/sounds/infantry_fire.mp3
new file mode 100644
index 0000000..df963ce
--- /dev/null
+++ b/assets/sounds/infantry_fire.mp3
Binary files differ
diff --git a/assets/sounds/move.mp3 b/assets/sounds/move.mp3
new file mode 100644
index 0000000..9574d84
--- /dev/null
+++ b/assets/sounds/move.mp3
Binary files differ
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new file mode 100644
index 0000000..434ddec
--- /dev/null
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Binary files differ
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new file mode 100644
index 0000000..89406ad
--- /dev/null
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Binary files differ
diff --git a/assets/sounds/tank_fire_short.mp3 b/assets/sounds/tank_fire_short.mp3
new file mode 100644
index 0000000..d958286
--- /dev/null
+++ b/assets/sounds/tank_fire_short.mp3
Binary files differ
diff --git a/assets/unit-overlays/00_move.png b/assets/unit-overlays/00_move.png
new file mode 100644
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--- /dev/null
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new file mode 100644
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diff --git a/assets/unit-overlays/02_fire.png b/assets/unit-overlays/02_fire.png
new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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