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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-03 23:41:03 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-03 23:41:03 +0100
commitaeaea5d86d3c5ca84562465c3989fef9949d6645 (patch)
tree96c6682c8504abb67725b522f2b7b590f0d12d2a /android/assets
parentd2538cfdf01bbcbaf28ebd254e6fc32fd2613f8a (diff)
downloadRustAndDust-aeaea5d86d3c5ca84562465c3989fef9949d6645.zip
RustAndDust-aeaea5d86d3c5ca84562465c3989fef9949d6645.tar.gz
add infantry_fire.png and infantry_fire.mp3, plug them in FireAnimation
Diffstat (limited to 'android/assets')
-rw-r--r--android/assets/data/infantry_fire.pngbin0 -> 1449 bytes
-rw-r--r--android/assets/sounds/infantry_fire.mp3bin0 -> 44446 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/android/assets/data/infantry_fire.png b/android/assets/data/infantry_fire.png
new file mode 100644
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+++ b/android/assets/data/infantry_fire.png
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diff --git a/android/assets/sounds/infantry_fire.mp3 b/android/assets/sounds/infantry_fire.mp3
new file mode 100644
index 0000000..7cf307c
--- /dev/null
+++ b/android/assets/sounds/infantry_fire.mp3
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