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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-13 17:45:08 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-13 17:45:08 +0200 |
commit | 39b8b72ad318ae1ebd1ab39b96451e66be72dba9 (patch) | |
tree | ec91f69a7d5b936ce4b143b5fbbf174e84a5b3d9 /TODO | |
parent | d3788af34d63c8352ae4016b543f65e9fe78fedc (diff) | |
download | RustAndDust-39b8b72ad318ae1ebd1ab39b96451e66be72dba9.zip RustAndDust-39b8b72ad318ae1ebd1ab39b96451e66be72dba9.tar.gz |
update TODO
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -9,7 +9,7 @@ Pawn: + a position (Vector3) to position overlays + an image + multiple overlays centered on it - - a stack of moves to revert them + + prevPosition to revert last move Board: @@ -19,8 +19,8 @@ Board: Game: - attack - - flank bonus - - infantry move after fight + - artillery do not need LOS if assist + - infantry move after won fight - at bonus: no AP used for AT only attack against HT (still must have > 0 AP left ;)) - promote - add options to hide moves/targets/assists even in action |