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authorJérémy Zurcher <jeremy@asynk.ch>2014-10-13 12:18:15 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-10-13 12:18:15 +0200
commit57b6bf6b52e96e40b55f7f5dd25b3ffe2a2aad18 (patch)
tree97300fc055d906a879db34897ae9827554f093e4 /TODO
parent5a51e0a605d9f33ee21027a206b709216c68d3fb (diff)
downloadRustAndDust-57b6bf6b52e96e40b55f7f5dd25b3ffe2a2aad18.zip
RustAndDust-57b6bf6b52e96e40b55f7f5dd25b3ffe2a2aad18.tar.gz
update TODO
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@@ -19,5 +19,12 @@ Board:
Game:
- attack
+ - flank bonus
+ - infantry move after fight
+ - at bonus: no AP used for AT only attack against HT (still must have > 0 AP left ;))
- promote
- add options to hide moves/targets/assists even in action
+
+Hex, Unit:
+ - Hex overlays should be static terrain
+ - Unit Overlay should be selected, move, attack, attack assisst, has moved, has fired ...