diff options
| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-13 17:45:08 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-13 17:45:08 +0200 | 
| commit | 39b8b72ad318ae1ebd1ab39b96451e66be72dba9 (patch) | |
| tree | ec91f69a7d5b936ce4b143b5fbbf174e84a5b3d9 /TODO | |
| parent | d3788af34d63c8352ae4016b543f65e9fe78fedc (diff) | |
| download | RustAndDust-39b8b72ad318ae1ebd1ab39b96451e66be72dba9.zip RustAndDust-39b8b72ad318ae1ebd1ab39b96451e66be72dba9.tar.gz | |
update TODO
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 6 | 
1 files changed, 3 insertions, 3 deletions
| @@ -9,7 +9,7 @@ Pawn:      + a position (Vector3) to position overlays      + an image      + multiple overlays centered on it -    - a stack of moves to revert them +    + prevPosition to revert last move  Board: @@ -19,8 +19,8 @@ Board:  Game:      - attack -        - flank bonus -        - infantry move after fight +        - artillery do not need LOS if assist +        - infantry move after won fight          - at bonus:  no AP used for AT only attack against HT (still must have > 0 AP left ;))      - promote      - add options to hide moves/targets/assists even in action | 
