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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-16 14:37:28 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-16 14:37:28 +0200 |
commit | fc9c92b3a1441066c0b9b78858b6bbb0b4848574 (patch) | |
tree | 5585b4b6b3075daa8ee4aadb9c050317776288ba | |
parent | 550bb87f52a724d0e4df71e9fccab985d18460b6 (diff) | |
download | RustAndDust-fc9c92b3a1441066c0b9b78858b6bbb0b4848574.zip RustAndDust-fc9c92b3a1441066c0b9b78858b6bbb0b4848574.tar.gz |
add game/HexMapFactory
-rw-r--r-- | core/src/ch/asynk/tankontank/game/HexMapFactory.java | 28 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 19 |
2 files changed, 39 insertions, 8 deletions
diff --git a/core/src/ch/asynk/tankontank/game/HexMapFactory.java b/core/src/ch/asynk/tankontank/game/HexMapFactory.java new file mode 100644 index 0000000..18706bf --- /dev/null +++ b/core/src/ch/asynk/tankontank/game/HexMapFactory.java @@ -0,0 +1,28 @@ +package ch.asynk.tankontank.game; + +import com.badlogic.gdx.assets.AssetManager; +import com.badlogic.gdx.graphics.Texture; + +public class HexMapFactory +{ + public enum MapType + { + MAP_A, + MAP_B + } + + public static HexMap getMap(AssetManager manager, MapType t) + { + HexMap m = null; + switch(t) { + case MAP_A: + m = new HexMapImage(11, 9, manager.get("images/map_a.png", Texture.class)); + break; + case MAP_B: + m = new HexMapImage(11, 9, manager.get("images/map_b.png", Texture.class)); + break; + } + + return m; + } +} diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 98cd1a2..4c0b4ef 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -27,6 +27,8 @@ import com.badlogic.gdx.utils.viewport.ScreenViewport; import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.game.Pawn; import ch.asynk.tankontank.game.HexMap; +import ch.asynk.tankontank.game.HexMapImage; +import ch.asynk.tankontank.game.HexMapFactory; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.UnitFactory; import ch.asynk.tankontank.game.UnitFactory.UnitType; @@ -62,7 +64,7 @@ public class GameScreen extends AbstractScreen fps = new Label("FPS: 0", game.skin); fps.setPosition( 10, Gdx.graphics.getHeight() - 40); - map = new HexMap(11, 9, game.manager.get("images/map_a.png", Texture.class)); + map = HexMapFactory.getMap(game.manager, HexMapFactory.MapType.MAP_A); selectedHex = new Image(game.manager.get("images/hex.png", Texture.class)); selectedHex.setVisible(false); @@ -71,7 +73,7 @@ public class GameScreen extends AbstractScreen // cam.position.set((map.getWidth()/2), (map.getHeight()/2), 0); gameStage = new Stage(new FitViewport(map.getWidth(), map.getHeight(), cam)); - gameStage.addActor(map); + gameStage.addActor((HexMapImage) map); gameStage.addActor(selectedHex); UnitFactory.init(game.manager, map); @@ -134,9 +136,9 @@ public class GameScreen extends AbstractScreen } else { draggedPawn.moveBy(deltaX, deltaY); cam.unproject(touchPos.set(x, y, 0)); - map.getCellAt(cell, touchPos.x, touchPos.y); - map.setImageCenterAt(selectedHex, cell); - + map.getHexAt(cell, touchPos.x, touchPos.y); + Vector2 v = map.getHexCenterAt(cell); + selectedHex.setCenterPosition(v.x, v.y); } return true; } @@ -146,10 +148,11 @@ public class GameScreen extends AbstractScreen if (button == Input.Buttons.LEFT) { dragPos.set(x, y); cam.unproject(touchPos.set(x, y, 0)); - map.getCellAt(cell, touchPos.x, touchPos.y); + map.getHexAt(cell, touchPos.x, touchPos.y); draggedPawn = map.getTopPawnAt(cell); if (draggedPawn != null) draggedPawn.setZIndex(DRAGGED_Z_INDEX); - map.setImageCenterAt(selectedHex, cell); + Vector2 v = map.getHexCenterAt(cell); + selectedHex.setCenterPosition(v.x, v.y); selectedHex.setVisible(true); } return true; @@ -160,7 +163,7 @@ public class GameScreen extends AbstractScreen if (button == Input.Buttons.LEFT) { cam.unproject(touchPos.set(x, y, 0)); if (draggedPawn != null) { - map.getCellAt(cell, touchPos.x, touchPos.y); + map.getHexAt(cell, touchPos.x, touchPos.y); draggedPawn.moveTo(cell); } selectedHex.setVisible(false); |